diff options
Diffstat (limited to 'internal/game/cmd_undig.go')
| -rw-r--r-- | internal/game/cmd_undig.go | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/internal/game/cmd_undig.go b/internal/game/cmd_undig.go index c24b299..8a47db9 100644 --- a/internal/game/cmd_undig.go +++ b/internal/game/cmd_undig.go @@ -55,7 +55,7 @@ func (g *Game) executeUndig(sess *net.Session, args []string, rawInput string) { sess.PendingUndigDir = string(dir) sess.PendingUndigRoom = targetID - sess.State = net.StateUndigConfirm + sess.SetState(net.StateUndigConfirm) sess.WriteLine(fmt.Sprintf("You are about to DELETE Room #%d (%s) and all exits leading to it.", targetID, targetRoom.Name)) g.listUndigOrphans(sess, targetID) @@ -125,7 +125,7 @@ func (g *Game) listUndigOrphans(sess *net.Session, targetID int) { func (g *Game) handleUndigConfirm(sess *net.Session, input string) { p := sess.Player if p == nil { - sess.State = net.StateGame + sess.SetState(net.StateGame) g.writePrompt(sess) return } @@ -135,7 +135,7 @@ func (g *Game) handleUndigConfirm(sess *net.Session, input string) { targetID := sess.PendingUndigRoom sess.PendingUndigDir = "" sess.PendingUndigRoom = 0 - sess.State = net.StateGame + sess.SetState(net.StateGame) if dir == "" || targetID == 0 { g.writePrompt(sess) |
