diff options
Diffstat (limited to 'internal/game/cmd_tech.go')
| -rw-r--r-- | internal/game/cmd_tech.go | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/internal/game/cmd_tech.go b/internal/game/cmd_tech.go index 19b5425..8c6f14f 100644 --- a/internal/game/cmd_tech.go +++ b/internal/game/cmd_tech.go @@ -118,7 +118,7 @@ func (g *Game) doTechList(sess *net.Session) { "", fmt.Sprintf("Battery: %s/%s", g.colorize(sess, "battery", fmt.Sprintf("%.1f", p.Battery)), - color.Render(mode, color.Parse("230"), fmt.Sprintf("%.0f", p.MaxBattery())), + color.Render(mode, color.Parse("E6"), fmt.Sprintf("%.0f", p.MaxBattery())), ), ) @@ -129,14 +129,14 @@ func (g *Game) doTechList(sess *net.Session) { nameStr := tech.Name if tech.Level <= techLevel { if p.HasActiveTech(tech.ID) { - status = color.Render(mode, color.Parse("82"), "ON") + status = color.Render(mode, color.Parse("52"), "ON") } else { - status = color.Render(mode, color.Parse("240"), "off") + status = color.Render(mode, color.Parse("F0"), "off") } - nameStr = color.Render(mode, color.Parse("75"), tech.Name) + nameStr = color.Render(mode, color.Parse("4B"), tech.Name) } else { - status = color.Render(mode, color.Parse("160"), "locked") - nameStr = color.Render(mode, color.Parse("240"), tech.Name) + status = color.Render(mode, color.Parse("A0"), "locked") + nameStr = color.Render(mode, color.Parse("F0"), tech.Name) } effect := techEffectString(tech) |
