diff options
Diffstat (limited to 'internal/game/cmd_score.go')
| -rw-r--r-- | internal/game/cmd_score.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/cmd_score.go b/internal/game/cmd_score.go index 9f3c786..635c4b4 100644 --- a/internal/game/cmd_score.go +++ b/internal/game/cmd_score.go @@ -43,7 +43,7 @@ func (g *Game) doScore(sess *net.Session) { } skillDisplay := map[player.SkillName]string{ - player.Attack: "Attack", player.Strength: "Strength", player.Defense: "Defense", + player.Accuracy: "Accuracy", player.Strength: "Strength", player.Defense: "Defense", player.Hitpoints: "Hitpoints", player.Ranged: "Ranged", player.Science: "Science", player.Technology: "Technology", player.Assassin: "Assassin", player.Fishing: "Fishing", player.Woodcutting: "Woodcutting", player.Mining: "Mining", @@ -61,7 +61,7 @@ func (g *Game) doScore(sess *net.Session) { } categories := []skillCat{ {"Combat", []player.SkillName{ - player.Attack, player.Strength, player.Defense, player.Hitpoints, + player.Accuracy, player.Strength, player.Defense, player.Hitpoints, player.Ranged, player.Science, player.Technology, player.Assassin, }}, {"Gathering", []player.SkillName{ |
