diff options
Diffstat (limited to 'internal/game/cmd_remove.go')
| -rw-r--r-- | internal/game/cmd_remove.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/cmd_remove.go b/internal/game/cmd_remove.go index 53dd313..d03daec 100644 --- a/internal/game/cmd_remove.go +++ b/internal/game/cmd_remove.go @@ -98,7 +98,7 @@ func (g *Game) removeAmmo(sess *net.Session, p *player.Player, qty int) { } quality, maxQuality := g.pickedStackProps(ammoID) - for i := 0; i < 28; i++ { + for i := 0; i < player.MaxInventorySlots; i++ { s := p.InvSlot(i) // Only a stack with the properties a fresh stack gets may absorb the // equipped stack (see pickedStackProps). @@ -198,7 +198,7 @@ func (g *Game) doRemoveAll(sess *net.Session) { // failure instead of silently destroying the ammo. func (g *Game) removeAllAmmo(sess *net.Session, p *player.Player, itemID string) { quality, maxQuality := g.pickedStackProps(itemID) - for i := 0; i < 28; i++ { + for i := 0; i < player.MaxInventorySlots; i++ { s := p.InvSlot(i) // Only a stack with the properties a fresh stack gets may absorb the // equipped stack (see pickedStackProps). |
