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Diffstat (limited to 'internal/game/cmd_dig_test.go')
-rw-r--r--internal/game/cmd_dig_test.go57
1 files changed, 57 insertions, 0 deletions
diff --git a/internal/game/cmd_dig_test.go b/internal/game/cmd_dig_test.go
new file mode 100644
index 0000000..1a96c25
--- /dev/null
+++ b/internal/game/cmd_dig_test.go
@@ -0,0 +1,57 @@
+package game
+
+import (
+ "os"
+ "path/filepath"
+ "testing"
+)
+
+// TestFindNextRoomIDSkipsIDsInOtherDirectories: the in-game allocator must
+// check every room ID in the world, not just the current room's directory.
+// A directory-scoped scan hands out an ID that already exists elsewhere, and
+// World.AddRoomPath then silently shadows that room.
+func TestFindNextRoomIDSkipsIDsInOtherDirectories(t *testing.T) {
+ root := t.TempDir()
+ intro := filepath.Join(root, "intro")
+ arena := filepath.Join(root, "arena")
+ for _, dir := range []string{intro, arena} {
+ if err := os.MkdirAll(dir, 0o755); err != nil {
+ t.Fatal(err)
+ }
+ }
+ // intro owns 1001 and 1002; arena owns 1003.
+ for _, id := range []string{"1001", "1002"} {
+ if err := os.WriteFile(filepath.Join(intro, id+".yaml"), []byte("name: intro\n"), 0o644); err != nil {
+ t.Fatal(err)
+ }
+ }
+ if err := os.WriteFile(filepath.Join(arena, "1003.yaml"), []byte("name: arena\n"), 0o644); err != nil {
+ t.Fatal(err)
+ }
+ globallyUsed := map[int]bool{1001: true, 1002: true, 1003: true}
+
+ got, err := findNextRoomID(intro, globallyUsed)
+ if err != nil {
+ t.Fatalf("findNextRoomID: %v", err)
+ }
+ if got != 1004 {
+ t.Fatalf("findNextRoomID = %d, want 1004 (1003 is used by arena)", got)
+ }
+}
+
+// TestFindNextRoomIDEmptyDirectoryStartsAtOne: an empty directory still
+// allocates the globally lowest free ID rather than blindly returning 1.
+func TestFindNextRoomIDEmptyDirectoryStartsAtOne(t *testing.T) {
+ root := t.TempDir()
+ empty := filepath.Join(root, "empty")
+ if err := os.MkdirAll(empty, 0o755); err != nil {
+ t.Fatal(err)
+ }
+ got, err := findNextRoomID(empty, map[int]bool{1: true, 2: true})
+ if err != nil {
+ t.Fatalf("findNextRoomID: %v", err)
+ }
+ if got != 3 {
+ t.Fatalf("findNextRoomID = %d, want 3", got)
+ }
+}