diff options
Diffstat (limited to 'internal/game/cmd_attack.go')
| -rw-r--r-- | internal/game/cmd_attack.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/cmd_attack.go b/internal/game/cmd_attack.go index 4e2d2c0..f6ccf0c 100644 --- a/internal/game/cmd_attack.go +++ b/internal/game/cmd_attack.go @@ -210,7 +210,7 @@ func (g *Game) playerAttack(sess *net.Session, p *player.Player, mob *world.MobI prefix := fmt.Sprintf(" You hit %s for %d damage.", mobName, dmg) hpPart := fmt.Sprintf("[%d/%dhp]", mob.HP, mob.MaxHP) line := fmt.Sprintf("%-*s %s", g.combatPadWidth, prefix, hpPart) - if p.Toggles["xpdrops"] && len(gains) > 0 { + if p.OptionBool("xpdrops") && len(gains) > 0 { var parts []string for _, gain := range gains { parts = append(parts, fmt.Sprintf("+%dxp %s", gain.XP, player.SkillAbbr[player.SkillName(gain.Skill)])) @@ -453,7 +453,7 @@ func (g *Game) respawnMob(instanceID string) { if g.Hub != nil { for _, sess := range g.Hub.PlayersInRoom(homeRoom) { - if p, ok := sess.Player.(*player.Player); ok && p.Toggles["mobspawn"] { + if p, ok := sess.Player.(*player.Player); ok && p.OptionBool("mobspawn") { sess.WriteLine(fmt.Sprintf("\n%s (level %d) spawns in the area.", mobDisplayName(inst, false), mobCombatLevel(inst))) } } |
