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Diffstat (limited to 'internal/game/action_toggle.go')
-rw-r--r--internal/game/action_toggle.go48
1 files changed, 0 insertions, 48 deletions
diff --git a/internal/game/action_toggle.go b/internal/game/action_toggle.go
deleted file mode 100644
index db7a199..0000000
--- a/internal/game/action_toggle.go
+++ /dev/null
@@ -1,48 +0,0 @@
-package game
-
-import (
- "fmt"
-
- "thehouseoficarus/internal/net"
- "thehouseoficarus/internal/object"
- "thehouseoficarus/internal/player"
-)
-
-func (g *Game) startToggle(sess *net.Session, p *player.Player, obj *object.ObjectDef) {
- cfg, err := g.BehaviorStore.LoadToggle(obj.BehaviorID)
- if err != nil {
- sess.WriteLine("Nothing happens.")
- return
- }
-
- if cfg.Check != nil {
- val, ok := g.WorldFlags[cfg.Check.Flag]
- if cfg.Check.Not {
- if ok && val == cfg.Check.Value {
- sess.WriteLine("Nothing happens.")
- return
- }
- } else {
- if !ok || val != cfg.Check.Value {
- sess.WriteLine("Nothing happens.")
- return
- }
- }
- }
-
- for flag, val := range cfg.SetFlags {
- g.WorldFlags[flag] = val
- }
-
- p.ActionState = &ActionState{Type: ActionToggling, TargetName: obj.Name}
-
- sess.WriteLine(fmt.Sprintf("\n%s", cfg.Message))
-
- if g.Hub != nil {
- for _, other := range g.Hub.PlayersInRoom(p.RoomID) {
- if other != sess && other.Player != nil {
- other.WriteLine(g.colorize(other, "broadcast", fmt.Sprintf("\n%s uses the %s.", p.Name, obj.Name)))
- }
- }
- }
-}