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-rw-r--r--internal/game/act_steal.go12
1 files changed, 6 insertions, 6 deletions
diff --git a/internal/game/act_steal.go b/internal/game/act_steal.go
index f5d3dbf..a64bc96 100644
--- a/internal/game/act_steal.go
+++ b/internal/game/act_steal.go
@@ -37,18 +37,18 @@ var stallGuardTalk = &behavior.TalkConfig{
},
"bribe": {
Messages: []string{"Smart choice. Hand over 500 credits and we'll forget this happened."},
- Action: &behavior.NodeAction{Credits: -500},
- Options: []behavior.TalkOption{{Text: "\"Fine, take it.\""}},
+ Action: &behavior.NodeAction{Credits: -500},
+ Options: []behavior.TalkOption{{Text: "\"Fine, take it.\""}},
},
"jail": {
Messages: []string{"Off to the detention cell with you!"},
- Action: &behavior.NodeAction{Teleport: 162},
- Options: []behavior.TalkOption{{Text: "(You are dragged away)"}},
+ Action: &behavior.NodeAction{Teleport: 162},
+ Options: []behavior.TalkOption{{Text: "(You are dragged away)"}},
},
"fight": {
Messages: []string{"Then defend yourself!"},
- Action: &behavior.NodeAction{SetFlags: map[string]any{"guard_hostile": true}},
- Options: []behavior.TalkOption{{Text: "(The guard attacks!)"}},
+ Action: &behavior.NodeAction{SetFlags: map[string]any{"guard_hostile": true}},
+ Options: []behavior.TalkOption{{Text: "(The guard attacks!)"}},
},
},
}