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-rw-r--r--internal/game/act_room.go8
1 files changed, 0 insertions, 8 deletions
diff --git a/internal/game/act_room.go b/internal/game/act_room.go
index 889ce85..792d8bd 100644
--- a/internal/game/act_room.go
+++ b/internal/game/act_room.go
@@ -75,11 +75,3 @@ func (g *Game) BroadcastRespawns() {
}
}
}
-
-// isCharLive reports whether the named player is currently connected via the
-// given session (used by older helpers that still reference it).
-func (g *Game) isCharLive(name string, sess *net.Session) bool {
- g.charsMu.Lock()
- defer g.charsMu.Unlock()
- return g.loggedInChars[name] == sess
-}