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path: root/internal/casino/roulette_wagers.go
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Diffstat (limited to 'internal/casino/roulette_wagers.go')
-rw-r--r--internal/casino/roulette_wagers.go14
1 files changed, 7 insertions, 7 deletions
diff --git a/internal/casino/roulette_wagers.go b/internal/casino/roulette_wagers.go
index 7562582..5879f03 100644
--- a/internal/casino/roulette_wagers.go
+++ b/internal/casino/roulette_wagers.go
@@ -13,17 +13,17 @@ func (t *rouletteTable) wagerRows() []WagerRow {
}
chance := func(n int) string { return fmt.Sprintf("%d/%d", n, pockets) }
rows := []WagerRow{
- {"<number>", "35:1", "One pocket (" + chance(1) + ")"},
+ {"NUMBER", "35:1", "One pocket (" + chance(1) + ")"},
{"red / black", "1:1", "The color (" + chance(18) + ")"},
{"odd / even", "1:1", "The parity (" + chance(18) + ")"},
{"low / high", "1:1", "Low 1-18 / high 19-36 (" + chance(18) + ")"},
{"1to12 / 13to24 / 25to36", "2:1", "A dozen (" + chance(12) + ")"},
{"row1 / row2 / row3", "2:1", "A numbered row (" + chance(12) + ")"},
- {"split <a> <b>", "17:1", "Two touching pockets (" + chance(2) + ")"},
- {"street <a> <b> <c>", "11:1", "Three numbers in a street (" + chance(3) + ")"},
- {"trio 0 <a> <b>", "11:1", "A zero-edge trio (" + chance(3) + ")"},
- {"corner <a> <b> <c> <d>", "8:1", "A 2x2 square (" + chance(4) + ")"},
- {"line <a> … <f>", "5:1", "Two adjoining streets (" + chance(6) + ")"},
+ {"split A B", "17:1", "Two touching pockets (" + chance(2) + ")"},
+ {"street A B C", "11:1", "Three numbers in a street (" + chance(3) + ")"},
+ {"trio 0 A B", "11:1", "A zero-edge trio (" + chance(3) + ")"},
+ {"corner A B C D", "8:1", "A 2x2 square (" + chance(4) + ")"},
+ {"line A … F", "5:1", "Two adjoining streets (" + chance(6) + ")"},
{"basket", basketOdds, "0, 1, 2, 3 (+ 00) (" + chance(basketPockets) + ")"},
}
if t.Config.Roulette.Racetrack && !t.Config.Roulette.DoubleZero {
@@ -32,7 +32,7 @@ func (t *rouletteTable) wagerRows() []WagerRow {
WagerRow{"tiers", "2:1", "The 12 pockets opposite zero, 6 chips"},
WagerRow{"orphelins", "31:5 or 13:5", "The two orphan arcs, 5 chips"},
WagerRow{"zero / jeu zero", "8:1 or 7:2", "The 7 pockets nearest zero, 4 chips"},
- WagerRow{"neighbors <n>", "3:1", "Pocket n plus four numbers each side, 9 chips"},
+ WagerRow{"neighbors N", "3:1", "Pocket n plus four numbers each side, 9 chips"},
)
}
return rows