diff options
Diffstat (limited to 'internal/admin/static/mobeditor.js')
| -rw-r--r-- | internal/admin/static/mobeditor.js | 163 |
1 files changed, 162 insertions, 1 deletions
diff --git a/internal/admin/static/mobeditor.js b/internal/admin/static/mobeditor.js index b5d2395..7f8c0e3 100644 --- a/internal/admin/static/mobeditor.js +++ b/internal/admin/static/mobeditor.js @@ -120,6 +120,16 @@ var MOB_SECTIONS = [ ]} ] }, + { + id: 'on_kill', label: 'On Kill', labelHint: '(fired when this mob is defeated or its task completes — additive over drops)', path: 'on_kill', isArray: true, fullWidth: true, interactionStyle: true, + detect: function(d) { return d.on_kill && Array.isArray(d.on_kill); }, + fields: [ + ['item_id', 'Item ID', 'search', '(optional — only fires if you wield this weapon when the mob is defeated)', '', null, 'items'], + ['condition', 'Condition', 'json', 'e.g. {"global_flag":"quest_active"}'], + ['action', 'Action', 'json', 'e.g. {"set_global_flags":{"boss_killed":true},"broadcast":"%p has slain the boss!","spawn_mob":"mini_boss"}'], + ['message', 'Message', 'text', 'Shown to the killer when this fires...'], + ] + }, ]; function mobCardPath(sec) { return ced_cardPath(sec); } @@ -236,6 +246,8 @@ function renderMobCard(sec, data) { h += renderMobCoreCard(data); } else if (sec.id === 'combat') { h += renderMobCombatCard(data); + } else if (sec.isArray) { + h += renderMobArraySection(sec, data); } else if (sec.subtables) { h += '<div class="obj-card-grid">'; sec.fields.forEach(function(f) { @@ -423,6 +435,135 @@ function renderMobField(sec, f, data, idx, subPath, optStyle) { return ced_renderField(sec, f, data, idx, subPath, optStyle, mobCardPath, mobFieldID, mobGetVal); } +// ---- Interaction-style array rendering (On Kill) ---- + +function renderMobArraySection(sec, data) { + var arr = data[mobCardPath(sec)] || []; + var h = ''; + var isInter = !!sec.interactionStyle; + if (isInter) { + window._mobInterVis = window._mobInterVis || {}; + if (!window._mobInterVis[sec.id]) window._mobInterVis[sec.id] = {}; + } + arr.forEach(function(item, idx) { + var visMap = window._mobInterVis[sec.id]; + var vis = visMap[idx] || {}; + visMap[idx] = vis; + var showItem = vis.item_id || (item.item_id && item.item_id !== ''); + var showCond = vis.condition || (item.condition && item.condition !== ''); + var showAct = vis.action || (item.action && item.action !== ''); + var showMsg = vis.message || (item.message && item.message !== ''); + + h += '<div class="obj-sub-row" data-idx="' + idx + '" style="flex-direction:column;align-items:stretch;position:relative;gap:6px">'; + h += '<button class="btn btn-sm btn-danger" style="position:absolute;top:0;right:0;white-space:nowrap;z-index:1" onclick="mobRemoveArrayItem(\'' + sec.id + '\',' + idx + ')">Remove Interaction</button>'; + h += '<div style="display:flex;gap:4px;align-items:flex-end;flex-wrap:wrap;padding-right:135px">'; + if (!showItem) { + h += '<button class="btn btn-sm" style="background:var(--accent);color:var(--text);border:1px solid #1a5a8e;align-self:flex-end;margin-bottom:3px;white-space:nowrap" onclick="mobShowInterField(\'' + sec.id + '\',' + idx + ',\'item_id\')">+ Add Required Item</button>'; + h += '<div style="width:1px;background:var(--border);align-self:stretch;margin:2px 0;flex-shrink:0"></div>'; + } + if (!showCond) { + h += '<button class="btn btn-sm" style="background:var(--accent);color:var(--text);border:1px solid #1a5a8e;align-self:flex-end;margin-bottom:3px;white-space:nowrap" onclick="mobShowInterField(\'' + sec.id + '\',' + idx + ',\'condition\')">+ Add Condition</button>'; + } + if (!showAct) { + h += '<button class="btn btn-sm" style="background:var(--accent);color:var(--text);border:1px solid #1a5a8e;align-self:flex-end;margin-bottom:3px;white-space:nowrap" onclick="mobShowInterField(\'' + sec.id + '\',' + idx + ',\'action\')">+ Add Action</button>'; + } + if (!showMsg) { + h += '<button class="btn btn-sm" style="background:var(--accent);color:var(--text);border:1px solid #1a5a8e;align-self:flex-end;margin-bottom:3px;white-space:nowrap" onclick="mobShowInterField(\'' + sec.id + '\',' + idx + ',\'message\')">+ Add Message</button>'; + } + h += '</div>'; + h += '<div style="display:' + (showItem ? 'flex' : 'none') + ';gap:6px;align-items:flex-start">'; + h += renderMobField(sec, sec.fields[0], data, idx, null, 'flex:1;min-width:0'); + h += '<button class="btn btn-sm btn-danger" onclick="mobHideInterField(\'' + sec.id + '\',' + idx + ',\'item_id\')" style="margin-top:14px">X</button>'; + h += '</div>'; + h += '<div style="display:' + (showCond ? 'flex' : 'none') + ';gap:6px;align-items:flex-start">'; + h += renderMobField(sec, sec.fields[1], data, idx, null, 'flex:1;min-width:0'); + h += '<button class="btn btn-sm btn-danger" onclick="mobHideInterField(\'' + sec.id + '\',' + idx + ',\'condition\')" style="margin-top:14px">X</button>'; + h += '</div>'; + h += '<div style="display:' + (showAct ? 'flex' : 'none') + ';gap:6px;align-items:flex-start">'; + h += renderMobField(sec, sec.fields[2], data, idx, null, 'flex:1;min-width:0'); + h += '<button class="btn btn-sm btn-danger" onclick="mobHideInterField(\'' + sec.id + '\',' + idx + ',\'action\')" style="margin-top:14px">X</button>'; + h += '</div>'; + h += '<div style="display:' + (showMsg ? 'flex' : 'none') + ';gap:6px;align-items:flex-start">'; + h += renderMobField(sec, sec.fields[3], data, idx, null, 'flex:1;min-width:0'); + h += '<button class="btn btn-sm btn-danger" onclick="mobHideInterField(\'' + sec.id + '\',' + idx + ',\'message\')" style="margin-top:14px">X</button>'; + h += '</div>'; + h += '</div>'; + }); + h += '<button class="btn btn-sm obj-sub-add" onclick="mobAddArrayItem(\'' + sec.id + '\')">+ Add ' + esc(sec.label) + '</button>'; + if (isInter) { + var helpKey = 'mob_' + sec.id + '_helpCollapsed'; + var helpCollapsed = window[helpKey] === undefined ? true : window[helpKey]; + h += '<div style="margin-top:8px;border:1px solid rgba(100,160,255,.15);border-radius:4px;overflow:hidden">'; + h += '<div style="padding:6px 10px;background:rgba(100,160,255,.08);cursor:pointer;font-size:10px;color:#6af;font-weight:bold;text-transform:uppercase;letter-spacing:.5px" onclick="mobToggleInterHelp(\'' + sec.id + '\')">'; + h += '<span style="font-size:8px;margin-right:4px">' + (helpCollapsed ? '▶' : '▼') + '</span>'; + h += 'How Conditions & Actions Work'; + h += '</div>'; + if (!helpCollapsed) { + h += '<div style="padding:8px;background:rgba(100,160,255,.05);font-size:10px;color:#aaa;line-height:1.6">'; + h += 'Entries checked top-to-bottom, first match wins (one fires per kill; additive to standard loot).<br><br>'; + h += '<b>Item ID</b>: only fires if you wield this weapon (in main_hand or off_hand) when the mob is defeated. Leave empty to fire unconditionally.<br>'; + h += '<b>Condition</b>: JSON gate. <code>{"global_flag":"boss_quest"}</code>, <code>{"player_flag":"step","value":2}</code>, <code>{"has_item":"trophy"}</code>, <code>{"all_of":[...]}</code>, <code>{"any_of":[...]}</code>.<br>'; + h += '<b>Action</b>: JSON effects. <code>{"set_global_flags":{...}}</code>, <code>{"set_player_flags":{...}}</code>, <code>{"give_item":"gem"}</code>, <code>{"take_item":"key"}</code>, <code>{"teleport":5}</code>, <code>{"heal":10}</code>, <code>{"credits":100}</code>, <code>{"aps_node":true}</code>, <code>{"spawn_mob":"mini_boss"}</code>, <code>{"despawn_mob":"boss"}</code>, <code>{"broadcast":"%p vanquished the boss!"}</code>, <code>{"broadcast_global":"..."}</code>.<br>'; + h += '<b>Message</b>: shown to the killer when this interaction fires.'; + h += '</div>'; + } + h += '</div>'; + } + return h; +} + +function mobAddArrayItem(cardID) { + var sec = MOB_SECTIONS.find(function(s) { return s.id === cardID; }); + if (!sec || !sec.isArray) return; + var arr = mobData[sec.path] || []; + var empty = {}; + sec.fields.forEach(function(f) { + empty[f[0]] = f[2] === 'checkbox' ? false : (f[2] === 'number' ? 0 : ''); + }); + arr.push(empty); + mobData[sec.path] = arr; + renderCurrent(); +} + +function mobRemoveArrayItem(cardID, idx) { + var sec = MOB_SECTIONS.find(function(s) { return s.id === cardID; }); + if (!sec || !sec.isArray) return; + ced_syncDOMToData(mobData); + var arr = mobData[sec.path] || []; + arr.splice(idx, 1); + renderMobEditor(mobID, mobData); +} + +function mobShowInterField(secId, idx, key) { + window._mobInterVis = window._mobInterVis || {}; + if (!window._mobInterVis[secId]) window._mobInterVis[secId] = {}; + if (!window._mobInterVis[secId][idx]) window._mobInterVis[secId][idx] = {}; + window._mobInterVis[secId][idx][key] = true; + renderCurrent(); +} + +function mobHideInterField(secId, idx, key) { + window._mobInterVis = window._mobInterVis || {}; + if (!window._mobInterVis[secId]) window._mobInterVis[secId] = {}; + if (!window._mobInterVis[secId][idx]) window._mobInterVis[secId][idx] = {}; + window._mobInterVis[secId][idx][key] = false; + ced_syncDOMToData(mobData); + if (mobData[secId] && mobData[secId][idx]) { + mobData[secId][idx][key] = ''; + } + renderMobEditor(mobID, mobData); +} + +function mobToggleInterHelp(secId) { + var key = 'mob_' + secId + '_helpCollapsed'; + if (window[key] === undefined) { + window[key] = false; + } else { + window[key] = !window[key]; + } + renderCurrent(); +} + // ---- Subtable rendering ---- function renderMobSubField(sec, stKey, idx, f, val) { @@ -602,7 +743,9 @@ function mobAddSection() { if (!sec) return; if (sec.path) { - if (id === 'combat') { + if (sec.isArray) { + mobData[sec.path] = []; + } else if (id === 'combat') { mobData[sec.path] = { kind: 'combat', aggressive: false, @@ -694,6 +837,24 @@ function saveMob() { return; } + if (sec.isArray) { + var arr = []; + var card = document.querySelector('.obj-card[data-card="' + sec.id + '"]'); + if (!card) return; + var rows = card.querySelectorAll('.obj-sub-row'); + rows.forEach(function(row, idx) { + var item = {}; + sec.fields.forEach(function(f) { + var fid = mobFieldID(sec, f[0], idx); + var el = document.getElementById(fid); + if (el) item[f[0]] = ced_collectFieldValue(el, f[2]); + }); + if (Object.keys(item).length > 0) arr.push(item); + }); + if (arr.length > 0) out[sec.path] = arr; + return; + } + var sectionObj = {}; var hasValues = sec.always; |
