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-rw-r--r--data/rooms/10.yaml3
-rw-r--r--data/rooms/11.yaml2
-rw-r--r--data/rooms/14.yaml2
-rw-r--r--data/rooms/149.yaml2
-rw-r--r--data/rooms/15.yaml5
-rw-r--r--data/rooms/16.yaml2
-rw-r--r--data/rooms/4.yaml3
-rw-r--r--data/rooms/7.yaml3
8 files changed, 21 insertions, 1 deletions
diff --git a/data/rooms/10.yaml b/data/rooms/10.yaml
index 63d9fc7..73ac75a 100644
--- a/data/rooms/10.yaml
+++ b/data/rooms/10.yaml
@@ -4,3 +4,6 @@ description: "A small patch of tilled soil behind a weathered fence. This area i
exits:
west: 9
east: 11
+mobs:
+ - id: skeleton
+ - id: skeleton
diff --git a/data/rooms/11.yaml b/data/rooms/11.yaml
index cc2a220..a7b3247 100644
--- a/data/rooms/11.yaml
+++ b/data/rooms/11.yaml
@@ -6,6 +6,8 @@ exits:
west: 10
objects:
- id: cooking_range
+mobs:
+ - id: zombie
spawns:
- item_id: bucket_of_water
quantity: 1
diff --git a/data/rooms/14.yaml b/data/rooms/14.yaml
index c3d910d..63db344 100644
--- a/data/rooms/14.yaml
+++ b/data/rooms/14.yaml
@@ -4,6 +4,8 @@ description: "A workbench covered in wood shavings, feathers, and arrowheads. Ra
exits:
east: 15
west: 13
+mobs:
+ - id: moss_giant
spawns:
- item_id: bowstring
quantity: 5
diff --git a/data/rooms/149.yaml b/data/rooms/149.yaml
index ba79aac..a5bb1d9 100644
--- a/data/rooms/149.yaml
+++ b/data/rooms/149.yaml
@@ -4,3 +4,5 @@ description: "A circular chamber lined with escape pods, their hatches open for
map_symbol: "E"
exits:
west: 148
+mobs:
+ - id: iron_sentinel
diff --git a/data/rooms/15.yaml b/data/rooms/15.yaml
index de48e37..b51840a 100644
--- a/data/rooms/15.yaml
+++ b/data/rooms/15.yaml
@@ -1,6 +1,9 @@
id: 15
-name: "Alchemy Lab"
+name: "Pharmacy Lab"
description: "Shelves lined with glass vials, dried herbs, and bubbling cauldrons. This area is not yet accessible."
exits:
east: 16
west: 14
+mobs:
+ - id: lesser_drone
+ - id: lesser_drone
diff --git a/data/rooms/16.yaml b/data/rooms/16.yaml
index 51ee392..115d55b 100644
--- a/data/rooms/16.yaml
+++ b/data/rooms/16.yaml
@@ -4,3 +4,5 @@ description: "A half-built structure surrounded by planks, nails, and blueprints
exits:
east: 17
west: 15
+mobs:
+ - id: greater_drone
diff --git a/data/rooms/4.yaml b/data/rooms/4.yaml
index 74bee96..6a60783 100644
--- a/data/rooms/4.yaml
+++ b/data/rooms/4.yaml
@@ -11,6 +11,9 @@ objects:
- id: tree
- id: tree
- id: tree
+mobs:
+ - id: rat
+ - id: rat
spawns:
- item_id: bronze_axe
quantity: 1
diff --git a/data/rooms/7.yaml b/data/rooms/7.yaml
index c153d68..7458314 100644
--- a/data/rooms/7.yaml
+++ b/data/rooms/7.yaml
@@ -3,3 +3,6 @@ name: "Deep Mine"
description: "A deeper mine shaft. Higher quality ores can be found here. This area is not yet accessible."
exits:
south: 6
+mobs:
+ - id: goblin
+ - id: goblin