diff options
Diffstat (limited to 'data/rooms/intro')
| -rw-r--r-- | data/rooms/intro/1001.yaml | 9 | ||||
| -rw-r--r-- | data/rooms/intro/1002.yaml | 31 | ||||
| -rw-r--r-- | data/rooms/intro/1003.yaml | 1 |
3 files changed, 20 insertions, 21 deletions
diff --git a/data/rooms/intro/1001.yaml b/data/rooms/intro/1001.yaml index 7ad95fa..543acea 100644 --- a/data/rooms/intro/1001.yaml +++ b/data/rooms/intro/1001.yaml @@ -1,5 +1,6 @@ -id: 1001 -name: "Inside the Landing Craft" -description: "Rows of sturdy metal seats fill the cramped cabin of the landing craft, harnesses still swinging from the descent. A thin haze of recycled air hangs in the light spilling through the open hatch. The only way out is north, onto the landing pad." +name: "Inside Transport Shuttle" +description: "A dim, metallic shuttle interior with a few uncomfortable rows of steel seats. A large framed sign hangs next to the closed cockpit door. A piston-powered staircase leads down out the back of the small craft." +objects: + - id: 1001_sign exits: - north: 1002 + down: 1002 diff --git a/data/rooms/intro/1002.yaml b/data/rooms/intro/1002.yaml index 2c9bb4f..9bcbd76 100644 --- a/data/rooms/intro/1002.yaml +++ b/data/rooms/intro/1002.yaml @@ -1,11 +1,10 @@ -id: 1002 name: "Landing Pad" -description: "A large, empty concrete pad in the middle of the ocean. The horizon stretches out in all directions." +description: "A large, circular, concrete landing pad sits empty in the middle of a blue ocean surrounded by black netting to catch anyone careless enough to fall off. Waves quietly lick the structural pylons as they roll towards the nearby beach. North is a short, wide concrete through a small, doorless red building with a wooden sign above the entryway reading \"Vesta Customs\"" descriptions: - condition: - player_flag: denali_intro_done + player_flag: 1002_intro_done not: true - text: "A large concrete pad sits in the middle of an endless ocean. A mass of a couple dozen people spill from a small building to the north, their faces a churn of anxiety, impatience, and relief." + text: "A large, circular, concrete landing pad sits in the middle of a blue ocean with a transport shuttle taking up nearly all of the walkable area. A crowd of perhaps a dozen people are shambling of a squat, doorless building to the north. A sign above the entryway reads \"Vesta Customs\"" objects: - id: 1002_crowd - id: 1002_shuttle @@ -14,30 +13,30 @@ exits: south: room: 1001 condition: - player_flag: has_ticket + player_flag: always_false blocked_message: "You don't have a ticket!" north: room: 1003 condition: - player_flag: denali_lined_up - blocked_message: "A mass of people blocks the way." + player_flag: 1002_lined_up + blocked_message: "A mass of people is still pouring out of the building!" set_player_flags: - denali_intro_done: true + 1002_intro_done: true on_enter: - condition: - player_flag: denali_lined_up + player_flag: 1002_lined_up not: true delay: 5 - message: "Some of the group look you up and down." + message: "A few in the crowd openly look you up and down consideringly, as if you're heading the wrong direction." - condition: - player_flag: denali_lined_up + player_flag: 1002_lined_up not: true delay: 5 - message: "The pilot pops out of the hatch of the craft and calls out, \"Shuttle to Passenger Liner Denali. Tickets out, please! Nice and orderly!\"" + message: "The pilot pops out of the hatch of the craft and calls out, \"Shuttle to Passenger Barge Denali. Tickets out, please! Nice and orderly!\"" set_player_flags: - denali_lined_up: true + 1002_lined_up: true - condition: - player_flag: denali_lined_up + player_flag: 1002_lined up not: true - delay: 0 - message: "The people line up single file." + delay: 3 + message: "The people shamble into a line, dragging their luggage out of the narrow path to clear the way for you." diff --git a/data/rooms/intro/1003.yaml b/data/rooms/intro/1003.yaml index a3fd89f..fba85c6 100644 --- a/data/rooms/intro/1003.yaml +++ b/data/rooms/intro/1003.yaml @@ -1,4 +1,3 @@ -id: 1003 name: "Customs Building" description: "A cramped customs checkpoint lit by flickering panels. Officials in grey uniforms wave the new arrivals through, one at a time. (This area is still under construction.)" exits: |
