diff options
Diffstat (limited to 'data/help')
| -rw-r--r-- | data/help/baccarat.yaml | 29 | ||||
| -rw-r--r-- | data/help/blackjack.yaml | 26 | ||||
| -rw-r--r-- | data/help/casino.yaml | 28 | ||||
| -rw-r--r-- | data/help/racetrack.yaml | 38 | ||||
| -rw-r--r-- | data/help/roulette.yaml | 22 | ||||
| -rw-r--r-- | data/help/slots.yaml | 28 |
6 files changed, 167 insertions, 4 deletions
diff --git a/data/help/baccarat.yaml b/data/help/baccarat.yaml new file mode 100644 index 0000000..b8d0e56 --- /dev/null +++ b/data/help/baccarat.yaml @@ -0,0 +1,29 @@ +name: baccarat +aliases: [bac] +category: Interaction +related: [casino, blackjack, roulette, slots] +description: | + Baccarat quick guide + + play baccarat; bet 10 on banker (or player / tie). + You bet on a hand, not on your own cards. Highest last digit of the + total wins: aces = 1, 2-9 = face value, 10/J/Q/K = 0. Drawing is + automatic; there are no hit/stand decisions. One wager per round. + + Player Pays 1:1 profit; ties push. + Banker Normally pays 0.95:1 after 5% commission; ties push. + Tie Normally pays 8:1; loses unless both totals are equal. + + Super 6 tables: Banker pays 1:1, except winning with 6 pays 1:2. + EZ tables: Banker pays 1:1, except winning with a three-card 7 pushes. + Player bets still lose on those Banker wins. Check table rules. + + Optional bets (only where offered; payouts are profit odds): + player_pair / banker_pair First two cards have the same rank: 11:1. + dragon_7 Banker wins with a three-card 7: 40:1. + panda_8 Player wins with a three-card 8: 25:1. + super_6 Banker wins with 6: 12:1. + + Side bets settle independently; a pair can win even on a tie. + Higher payouts do not mean better value: rare events win less often. + table rules shows this table's exact payouts and available bets. diff --git a/data/help/blackjack.yaml b/data/help/blackjack.yaml new file mode 100644 index 0000000..3e4c2c8 --- /dev/null +++ b/data/help/blackjack.yaml @@ -0,0 +1,26 @@ +name: blackjack +aliases: [bj] +category: Interaction +related: [casino, baccarat, roulette, slots] +description: | + Blackjack quick guide + + play blackjack; bet 10. Beat the dealer's total without exceeding 21. + Aces count as 1 or 11; face cards count as 10. Busting loses even if + the dealer later busts. Equal totals push (return your stake). + + hit / h Take a card. stand / st Keep your total. + double / dd Add an equal stake, take exactly one card, then stand. + split / sp Add an equal stake and play a pair as separate hands. + surrender If offered, give up the initial hand for half your stake. + insurance Against a dealer ace, stake half your original bet on + dealer blackjack; usually pays 2:1. Or type decline. + + Ordinary wins pay 1:1 profit. An original ace + ten-value card is + blackjack: normally 3:2, but some tables pay 6:5. Split-hand 21 is + normally an ordinary win. For a 10-credit bet, 3:2 returns 25 total. + Win chances depend on cards, rules and your decisions, not fixed odds. + + table rules lists the actual blackjack payout, insurance payout, + dealer soft-17 rule, splitting restrictions and surrender availability. + table help shows controls; help casino explains wagers and returns. diff --git a/data/help/casino.yaml b/data/help/casino.yaml new file mode 100644 index 0000000..e5ec558 --- /dev/null +++ b/data/help/casino.yaml @@ -0,0 +1,28 @@ +name: casino +aliases: [play, bet, rebet, table, watch] +category: Interaction +related: [roulette, racetrack, blackjack, baccarat, slots] +description: | + Casino quick guide + + play <game> Join a table; use play to list nearby games. + bet <amount> Wager chips first, then credits. + bet 10 on <target> Choose a roulette or baccarat bet. + bet / rebet Repeat your last table wager. + table Show the table; roulette also shows payout tables. + table help Learn the current game and its controls. + table rules Check this table's exact rules and payouts. + stop Leave (after a committed table round). + + Profit odds exclude your returned stake: a 10-credit win at 2:1 + returns 30 total (20 profit + 10 stake). A push returns the stake; + a loss returns nothing. Slots report total returns, not profit odds. + Fractional table-game returns round down to whole credits. + + help roulette Number, color and combination bets. + help racetrack Voisins, Tiers, Orphelins, Zero and Neighbors. + help blackjack Beat the dealer without going over 21. + help baccarat Bet which hand finishes closest to 9. + help slots Matching symbols, ways and free spins. + + Rules and limits vary by table. No bet guarantees a profit. diff --git a/data/help/racetrack.yaml b/data/help/racetrack.yaml new file mode 100644 index 0000000..535285e --- /dev/null +++ b/data/help/racetrack.yaml @@ -0,0 +1,38 @@ +name: racetrack +aliases: [voisins, tiers, orphelins, zero, jeu zero, jeuzero, neighbors, neighbours] +category: Interaction +related: [roulette, casino] +description: | + Racetrack bets (single-zero racetrack tables only) + + The oval follows physical wheel order, not numerical order. Named + bets place several chips for you; the amount is the TOTAL stake. + For example, bet 9 on voisins places nine 1-credit chips. + Profit odds below are on the total stake; wins also return that stake. + + voisins - Voisins du Zero: 17 pockets around zero, using 9 chips. + Two on trio 0/2/3, two on corner 25/26/28/29; one each on splits + 4/7, 12/15, 18/21, 19/22 and 32/35. + Profit: 5:3 on 0/2/3, otherwise 1:1. Chance: 17/37. + + tiers - Tiers du Cylindre: the 12 pockets opposite zero, 6 chips. + One each on splits 5/8, 10/11, 13/16, 23/24, 27/30 and 33/36. + Profit: 2:1. Chance: 12/37. + + orphelins - the remaining 8 pockets, 5 chips. + One on 1; one each on splits 6/9, 14/17, 17/20 and 31/34. + Profit: 31:5 on 1 or 17 (two splits win on 17), otherwise 13:5. + Chance: 8/37. + + zero / jeu zero - 7 pockets within Voisins, 4 chips. + One on 26; one each on splits 0/3, 12/15 and 32/35. + Profit: 8:1 on 26, otherwise 7:2. Chance: 7/37. + bet 10 on zero (or jeu zero / jeuzero) means Jeu Zero; + bet 10 on 0 means just pocket 0. + + neighbors <n> - the chosen pocket plus four on either side, 9 chips. + One straight-number chip per pocket. Profit: 3:1. Chance: 9/37. + + Fractions are rounded down after adding winning chip returns. + Use a stake divisible by the chip count to avoid rounding. + One named bet per spin; table shows a compact payout reference. diff --git a/data/help/roulette.yaml b/data/help/roulette.yaml index 5982fb3..790313f 100644 --- a/data/help/roulette.yaml +++ b/data/help/roulette.yaml @@ -1,5 +1,6 @@ name: roulette category: Interaction +related: [racetrack, casino, blackjack, baccarat, slots] description: | Play roulette in the Domita Fortuna casino. From the vestibule: north, up, north reaches single zero; @@ -31,22 +32,35 @@ description: | bet 10 on street 1 2 3 A three-number column (11:1) bet 10 on corner 1 2 4 5 A 2x2 square (8:1) bet 10 on line 1 2 3 4 5 6 Two adjacent streets (5:1) - bet 10 on trio 0 1 2 A zero plus the first street (11:1) + bet 10 on trio 0 1 2 Three touching zero-edge pockets (11:1) bet 10 on basket 0,00,1,2,3 on double zero (6:1); 0,1,2,3 on single zero (8:1) - On single-zero tables with the racetrack option, the numbers below are - shown in wheel order for reference; the named bets are the wagers and + On single-zero tables with the racetrack option, the oval board shows + every pocket in physical wheel order; the named bets are the wagers and their chips are placed for you. The amount is the total stake, split evenly across the bet's chips. bet 10 on voisins Voisins du Zero: 17 numbers around 0 (9 chips) bet 10 on tiers Tiers du Cylindre: the far third (6 chips) bet 10 on orphelins Orphelins: the two orphan arcs (5 chips) - bet 10 on zero spiel Zero Spiel: the numbers nearest 0 (4 chips) + bet 10 on zero Jeu Zero: the numbers nearest 0 (4 chips) + 'jeu zero' or 'jeuzero' also works; '0' bets pocket 0 only. bet 10 on neighbors 17 Number 17 plus four numbers each side of it on the wheel (9 chips) + Use help racetrack for the chip placements and each call bet's payouts. + Use table for a formatted payout reference for your current wheel. + + Call-bet returns depend on which chip placements win; overlapping + wins are added together. Fractional credit returns are rounded down. + Use a multiple of the chip count to avoid rounding. Neighbors pays 3:1 + on the total stake (9 of the 37 pockets win). + + Every pocket is equally likely: 1/37 on single zero, 1/38 on double + zero. The house edge is 2.70% or 5.26%, except the American basket + (7.89%). Call-bet rounding can increase the edge for other stake sizes. + One wager per player per spin; a combination or call bet is still one wager. Zero and double zero lose all outside bets. Chips are spent first; diff --git a/data/help/slots.yaml b/data/help/slots.yaml new file mode 100644 index 0000000..91b753b --- /dev/null +++ b/data/help/slots.yaml @@ -0,0 +1,28 @@ +name: slots +aliases: [spin, autospin] +category: Interaction +related: [casino, blackjack, baccarat, roulette] +description: | + Slots quick guide + + play <machine> Join a cabinet; play lists nearby machine names. + bet 10 Set your total wager and start a spin. + spin Spin again at that wager. + autospin Keep spinning automatically; stop cancels autoplay. + stop When not autoplaying, leave the machine. + + Match a symbol on at least three consecutive reels starting from + the left. Any row counts. Multiply the matching symbol counts on + each reel to get the number of winning ways (up to 243). + + Return = total bet x symbol multiplier x winning ways / 243. + Returns from different winning symbols add together. The wager is + not returned separately. A small win can return less than you spent. + Symbol weights and payout multipliers depend on the cabinet; there + are no universal win odds. Each spin is independent, not 'due' to win. + + Three or more scatter symbols trigger free spins (normally eight). + Free spins use the triggering wager without charging again; they do + not retrigger. Feature winnings are banked and paid when it finishes. + RTP is a long-run average before credit rounding, not a promised return + for any particular spin or session. |
