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Diffstat (limited to 'data/help/woodcutting.yaml')
| -rw-r--r-- | data/help/woodcutting.yaml | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/data/help/woodcutting.yaml b/data/help/woodcutting.yaml new file mode 100644 index 0000000..80179a9 --- /dev/null +++ b/data/help/woodcutting.yaml @@ -0,0 +1,22 @@ +name: "woodcutting" +category: "Skills" +description: | + Chop logs from trees. + + Usage: chop <tree>, cut <tree> + chop 1.oak, chop oak tree + + Woodcutting requires an axe, either wielded or in your inventory. Better axes + have higher tool_speed, reducing the wait between swings. Axes can + also be equipped as melee weapons. + + Regular trees deplete on first successful chop and respawn after a + delay. Higher-tier trees (oak and above) use shared depletion: a + despawn timer counts down while anyone chops. When it reaches 0, the + next successful gather depletes the tree for all choppers. If no one + is chopping, the timer regenerates back toward its maximum. + + All trees except regular trees have a 1/256 chance to drop a bird's + nest alongside the logs. Use "search nest" to open a nest for loot. + + Use the "depletion" toggle to see timers on trees and rocks. |
