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Diffstat (limited to 'data/help/style.yaml')
| -rw-r--r-- | data/help/style.yaml | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/data/help/style.yaml b/data/help/style.yaml index 50b4a38..c4f4e67 100644 --- a/data/help/style.yaml +++ b/data/help/style.yaml @@ -1,14 +1,23 @@ name: "style" -category: "Combat" +category: "Commands" description: | - View or change your combat style. + Usage: style <name> - Usage: style, style <accurate|aggressive|defensive|balanced> + Changes your combat style. Prefix matching is supported. - Accurate - +3 attack bonus, trains Attack (75%) and Hitpoints (25%) - Aggressive - +3 strength bonus, trains Strength (75%) and Hitpoints (25%) - Defensive - +3 defense bonus, trains Defense (75%) and Hitpoints (25%) - Balanced - +1 all bonuses, trains all combat skills evenly (25% each) + Styles: + accurate - +3 to attack level, XP goes to Attack + aggressive - +3 to strength level, XP goes to Strength + defensive - +3 to defense level, XP goes to Defense + balanced - +1 to all three, XP split evenly - XP is awarded per hit: 4 XP per point of damage. Enable "xpdrops" to - see XP gains in combat messages. + For ranged weapons: + accurate - +3 to ranged level + aggressive - +3 to ranged level (same as accurate for ranged) + defensive - +3 to defense level + balanced - +1 to ranged and defense + + Your style does NOT change your attack type. The attack type is + determined by your weapon (e.g., swords use slash, daggers use stab). + + Use 'stats' to see how your current style affects your attack roll. |
