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Diffstat (limited to 'data/help/cash_hunt.yaml')
| -rw-r--r-- | data/help/cash_hunt.yaml | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/data/help/cash_hunt.yaml b/data/help/cash_hunt.yaml new file mode 100644 index 0000000..734a156 --- /dev/null +++ b/data/help/cash_hunt.yaml @@ -0,0 +1,41 @@ +name: cash hunt +aliases: [cashhunt, cash_hunt, cash-hunt] +category: Interaction +related: [casino, plinko] +description: | + CASH HUNT — 100 squares. One choice. + + play cash hunt Take the single seat. + difficulty easy Choose easy, medium or hard (default easy). + paytable Show exact per-square prize probabilities. + bet 10 Commit 10 credits and reveal the prize board. + 73 / pick 73 Unlock square 73 after the positions are mixed. + bet / rebet Repeat your last wager. + table Check the current phase or last revealed result. + stop Leave after the hunt has settled. + + Each wager generates 100 prizes and shows the ENTIRE numbered board. + The prizes are then hidden and their positions uniformly shuffled. + The final positions are fixed BEFORE you enter your choice: choosing a + square reveals its stored prize, not a fresh random roll. The final + board shows every prize and highlights your selected square with >73<. + Preview numbers do not identify the prizes' final positions. + Tiles use a dark rainbow gradient, one hue per column. + + All three difficulties have exactly 98% theoretical RTP and a 2% house + edge. Harder games move more return into rare large prizes, with more + zero-return squares. Each board's mixture and average return vary. + You must wager before seeing the preview and cannot cancel afterward. + + Prizes: 0x, 1x, 2x, 5x, 10x, 20x, 100x, 200x, 500x, 1000x, + 10000x and 50000x. Large prizes are possible, not guaranteed; there may + be none, one, or several. RTP includes the very rare jackpots. + The paytable lists exact probabilities for your chosen difficulty. + Multipliers INCLUDE your stake: 0x loses it, 1x returns it, 2x doubles it. + + Settings and your stake are locked during a hunt. A failed payout keeps + your selection locked; settle retries that SAME prize without rerolling. + Disconnecting automatically settles square 1 if you have not picked; + if you already picked, it retries that selection instead. Shutdown + refunds unpicked boards and attempts to settle already chosen prizes. + Failed bank saves leave stakes pending for recovery, never a paid receipt. |
