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Diffstat (limited to 'building_guide/triggers.md')
| -rw-r--r-- | building_guide/triggers.md | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/building_guide/triggers.md b/building_guide/triggers.md index 05fb639..c32830d 100644 --- a/building_guide/triggers.md +++ b/building_guide/triggers.md @@ -378,7 +378,7 @@ Player activates an altar (on a separate object) setting a player flag, and this `on_flag_change` triggers the boss spawn: ```yaml -# data/rooms/dungeon/boss_chamber.yaml +# data/rooms/dungeon/9001.yaml on_flag_change: - on_player_flag: activated_altar steps: @@ -613,7 +613,7 @@ on_look: **Step 2: Blood trail in room 5002** — flag trigger fires on value 1 ```yaml -# data/rooms/city/5002_alley.yaml +# data/rooms/city/5002.yaml on_flag_change: - on_player_flag: investigation condition: @@ -631,7 +631,7 @@ on_flag_change: **Step 3: Broken dagger in room 5003** — flag trigger fires on value 2 ```yaml -# data/rooms/city/5003_warehouse.yaml +# data/rooms/city/5003.yaml on_flag_change: - on_player_flag: investigation condition: @@ -648,7 +648,7 @@ on_flag_change: spawns boss ```yaml -# data/rooms/city/5004_docks.yaml +# data/rooms/city/5004.yaml on_flag_change: - on_player_flag: investigation condition: |
