diff options
Diffstat (limited to 'building_guide/admin.md')
| -rw-r--r-- | building_guide/admin.md | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/building_guide/admin.md b/building_guide/admin.md index 9805ef7..01a2188 100644 --- a/building_guide/admin.md +++ b/building_guide/admin.md @@ -238,9 +238,13 @@ the game server and is configured in `config.yaml` under `admin_http` (plain HTT 1. Ensure your account YAML has `admin: true` (same as in-game admin). 2. Configure the admin server in `config.yaml`: ```yaml - admin_http: ":8080" # listens on port 8080, HTTP + admin_http: + enabled: true + port: 8080 # listens on port 8080, HTTP # or for HTTPS: - admin_https: ":8443" + admin_https: + enabled: true + port: 8443 ``` 3. Start the game server. The admin panel is available at `http://<host>:8080` (or `https://<host>:8443`). 4. Log in with your account name and password (same credentials as in-game). @@ -258,10 +262,11 @@ the game server and is configured in `config.yaml` under `admin_http` (plain HTT | Techs | `/editor/techs` | CRUD for technology definitions (buffs, drain rates, categories). | | Courses | `/editor/courses` | CRUD for agility courses (obstacle sequences, XP, fail damage). | | Modules | `/editor/modules` | CRUD for science modules (combat/utility/transport/enchant/processing). | -| Players | `/editor/players` | Browse character YAML files and view player state. | -| Flags | `/editor/flags` | View and edit global flags in real time. | +| Players | `/editor/characters` | Browse character YAML files and view player state. | +| Triggers | `/editor/triggers` | CRUD for trigger definitions. | +| Dashboard | `/editor/dashboard` | Server and world overview. | | Files | `/editor/files` | Raw file tree browser for all YAML files under `data/`. | -| Colors | `/colors` | Visual themer for every color the engine renders, split into **Player Colors** and **Constants** sections. Live preview on the right re-renders as you edit. Undo via "Reset all to defaults". | +| Colors | `/editor/colors` | Visual themer for every color the engine renders, split into **Player Colors** and **Constants** sections. Live preview on the right re-renders as you edit. Undo via "Reset all to defaults". | All CRUD editors support undo/redo (persisted to `data/.admin_history.json`), so changes can be reverted even across sessions. |
