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@@ -57,6 +57,33 @@ make Then just telnet to the port. If no port is specified, the server will run on port 4000. +# Server Options + +The tc binary checks for a file named config.yaml in the local directory, or else it creates one. + +The game is designed to run with 600ms game ticks. You can change this without issue, but it will change how fast *everything* in the game happens. If you just want the game to "respond faster", that's not possible. **The ticks are a game mechanic.** Techniques like as science flicking, weapon switches, and certain power-skilling methods would not work with instant response or short ticks. Being able to instantly walk anywhere would negate the Agility skill, walk command, APS system, and fast-travel technology. + +``` +game: + tick_length: 600 +``` + +The telnet/http/https options are pretty self-explanatory. TC does not handle HTTPS certs for you. Use something like [certbot](https://certbot.eff.org/) on your server. The HTTP(S) server is just for a simple web client. + +``` +telnet: + enabled: true + port: 4000 +http: + enabled: false + port: 8080 +https: + enabled: false + port: 8443 + cert_file: "/path/to/cert.pem" + key_file: "/path/to/key.pem" +``` + # Setting TC is a low-tech sci-fi MUD. Computer systems are severely regulated following an attempted hostile takeover of Earth by a benevolent dictator AI. Corrupt politicians were jailed. Harmful industries shuttered. Wealth and power were redistributed as the AI began to build Utopia. |
