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| author | historia <[not public]> | 2026-06-24 20:58:25 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-24 20:58:25 -0400 |
| commit | 9d4b799db4868bcab291b83599ff088763cd4ed6 (patch) | |
| tree | 252f0fcc779acf35243983d643d6399ee2e0cd0b /worldbuilding_guide/state.md | |
| parent | d25638d98fe63efdeab570ef77e6a6a97f2d7a60 (diff) | |
| download | thehouseoficarus-9d4b799db4868bcab291b83599ff088763cd4ed6.tar.gz | |
feat: new type of non-violent 'combat': work
Diffstat (limited to 'worldbuilding_guide/state.md')
| -rw-r--r-- | worldbuilding_guide/state.md | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/worldbuilding_guide/state.md b/worldbuilding_guide/state.md deleted file mode 100644 index 2eefcc4..0000000 --- a/worldbuilding_guide/state.md +++ /dev/null @@ -1,8 +0,0 @@ -## State: World vs Player - -**World flags** (`set_flags`, checked with `flag`) are shared by every player on the server. A door opened by one player is open for everyone. A lever pulled once changes the world for all. - -**Player flags** (`set_player_flags`, checked with `player_flag`) are per-character. Quest progress, "has read the sign," "paid the toll" — these are different for each player. Saved to the character YAML and persist across logins. - ---- - |
