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| author | historia <[not public]> | 2026-06-16 04:17:43 -0400 |
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| committer | historia <[not public]> | 2026-06-16 04:17:43 -0400 |
| commit | 085e728d22a3369bd110b77409914cfbe9ebe611 (patch) | |
| tree | eeb88cb1ceb91cc9ea2b5a1877c3c66328fab503 /worldbuilding_guide/hidden_objects.md | |
| parent | 43f21aabae8924f35c12c8485e690aeefe0089fb (diff) | |
| download | thehouseoficarus-085e728d22a3369bd110b77409914cfbe9ebe611.tar.gz | |
feat: recipe system, combining items, cooking skill
Diffstat (limited to 'worldbuilding_guide/hidden_objects.md')
| -rw-r--r-- | worldbuilding_guide/hidden_objects.md | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/worldbuilding_guide/hidden_objects.md b/worldbuilding_guide/hidden_objects.md new file mode 100644 index 0000000..3cb8a1e --- /dev/null +++ b/worldbuilding_guide/hidden_objects.md @@ -0,0 +1,21 @@ +## Hidden Objects + +Objects with `hidden: true` don't appear in the room's object listing. Players discover them by reading room descriptions or trying commands. The object is still fully interactable — `push gate`, `look gate`, etc. + +```yaml +# data/objects/secret_lever.yaml +id: secret_lever +name: stone lever +behavior: secret_toggle +hidden: true +props: + description: "A cleverly concealed lever behind a loose stone." +``` + +Room description hints at it: +```yaml +description: "A dusty corridor. One of the wall stones looks slightly out of place." +``` + +--- + |
