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| author | historia <[not public]> | 2026-06-19 13:28:06 -0400 |
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| committer | historia <[not public]> | 2026-06-19 13:28:06 -0400 |
| commit | 3a58125d14bb307f861b38c6c5b0a63babde7e08 (patch) | |
| tree | bd89e866447d55e6dffd447d8ef5fabf9b8fbe9d /worldbuilding_guide/README.md | |
| parent | 575a71dcfed3b9fa44af244836f638a23df05a9a (diff) | |
| download | thehouseoficarus-3a58125d14bb307f861b38c6c5b0a63babde7e08.tar.gz | |
feat: all skills kind of implemented, random prototype content added
Diffstat (limited to 'worldbuilding_guide/README.md')
| -rw-r--r-- | worldbuilding_guide/README.md | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/worldbuilding_guide/README.md b/worldbuilding_guide/README.md index b6f6de8..97cf43b 100644 --- a/worldbuilding_guide/README.md +++ b/worldbuilding_guide/README.md @@ -22,4 +22,6 @@ The House of Icarus is data-driven. Everything — rooms, items, mobs, objects, | [Toggles](toggles.md) | Player toggle options (tiny_map, xp_drops, automap, etc.) | | [Search](search.md) | The search command and searchable items | | [Hidden Objects](hidden_objects.md) | Hidden interactive objects | +| [Bank](bank.md) | Bank system — deposit, withdraw, browse, bank booth placement | +| [Construction](construction.md) | Construction skill — planks, furniture, houses, sawmill, Plank Make | | [Tips](tips.md) | Practical tips for building a world | |
