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authorhistoria <[not public]>2026-06-19 13:28:06 -0400
committerhistoria <[not public]>2026-06-19 13:28:06 -0400
commit3a58125d14bb307f861b38c6c5b0a63babde7e08 (patch)
treebd89e866447d55e6dffd447d8ef5fabf9b8fbe9d /worldbuilding_guide/README.md
parent575a71dcfed3b9fa44af244836f638a23df05a9a (diff)
downloadthehouseoficarus-3a58125d14bb307f861b38c6c5b0a63babde7e08.tar.gz
feat: all skills kind of implemented, random prototype content added
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@@ -22,4 +22,6 @@ The House of Icarus is data-driven. Everything — rooms, items, mobs, objects,
| [Toggles](toggles.md) | Player toggle options (tiny_map, xp_drops, automap, etc.) |
| [Search](search.md) | The search command and searchable items |
| [Hidden Objects](hidden_objects.md) | Hidden interactive objects |
+| [Bank](bank.md) | Bank system — deposit, withdraw, browse, bank booth placement |
+| [Construction](construction.md) | Construction skill — planks, furniture, houses, sawmill, Plank Make |
| [Tips](tips.md) | Practical tips for building a world |