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authorhistoria <[not public]>2026-07-09 22:15:54 -0400
committerhistoria <[not public]>2026-07-09 22:15:54 -0400
commitecba7f726f70b37126d852c38c7e3eec7b04d730 (patch)
tree9129215c6e5015336fde1116395336d82bb952d1 /internal/world/insert_remove_test.go
parentb3d4c616f59ad2519f3a0b77e3b47d6571cd2486 (diff)
downloadthehouseoficarus-ecba7f726f70b37126d852c38c7e3eec7b04d730.tar.gz
feat: old standalone trigger systems completely unified into trigger->condition->action system
Diffstat (limited to 'internal/world/insert_remove_test.go')
-rw-r--r--internal/world/insert_remove_test.go2
1 files changed, 2 insertions, 0 deletions
diff --git a/internal/world/insert_remove_test.go b/internal/world/insert_remove_test.go
index 15d752e..201b0d4 100644
--- a/internal/world/insert_remove_test.go
+++ b/internal/world/insert_remove_test.go
@@ -95,8 +95,10 @@ func TestInsertGridConflictsOverlap(t *testing.T) {
// TestInsertGridConflictsTwist: room 3 beyond 2 is also reachable from 1 via a
// separate path, so after the push 3 would have two candidate positions.
+//
// 1 east→2 east→3 (3 at (2,0,0), pushed to (3,0,0))
// 1 south→4 east→5 north→3 (3 at (1,0,0))
+//
// 3 is reachable two ways already → the pre-edit world is itself a twist. The
// insert helper must surface a twist conflict.
func TestInsertGridConflictsTwist(t *testing.T) {