diff options
| author | historia <[not public]> | 2026-06-16 01:59:27 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-16 01:59:27 -0400 |
| commit | 43f21aabae8924f35c12c8485e690aeefe0089fb (patch) | |
| tree | b5fbadb89df3cf4ffec86503bb8e2d7e52b27454 /internal/object/doc.go | |
| parent | 4cc1ddcd185509080b4b3e15d1646567edd51c9d (diff) | |
| download | thehouseoficarus-43f21aabae8924f35c12c8485e690aeefe0089fb.tar.gz | |
feat: overhauled ansi color, added prompt options
Diffstat (limited to 'internal/object/doc.go')
| -rw-r--r-- | internal/object/doc.go | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/internal/object/doc.go b/internal/object/doc.go deleted file mode 100644 index 89f6db9..0000000 --- a/internal/object/doc.go +++ /dev/null @@ -1,14 +0,0 @@ -// Package object defines item and object definitions with their YAML-backed -// loading stores. -// -// ItemDef covers all game items: equipment stats, weapon types, tool -// properties (tool_type, tool_speed for gathering/firemaking), firemaking -// fields (burn_ticks, fire_level, fire_xp), and stackable/quality metadata. -// -// ObjectDef covers interactive world objects: their behavior reference, -// hidden flag for unlisted-but-interactable objects, in-room description -// overrides, removal items, and arbitrary props. -// -// ItemStore and ObjectStore load definitions from YAML files in the -// data/items/ and data/objects/ directories, caching results in memory. -package object |
