diff options
| author | historia <[not public]> | 2026-06-29 01:00:17 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-29 01:00:17 -0400 |
| commit | e9d87838590a02c7ca028fad8cd16e42a582dd32 (patch) | |
| tree | 0d9770d8fc728946c5452e732efbad393a745a23 /internal/game | |
| parent | fffc132263ab7d3c402992bffbaae4790161f7a7 (diff) | |
| download | thehouseoficarus-e9d87838590a02c7ca028fad8cd16e42a582dd32.tar.gz | |
feat: self-signed certificates
Diffstat (limited to 'internal/game')
| -rw-r--r-- | internal/game/cmd_consume.go | 4 | ||||
| -rw-r--r-- | internal/game/cmd_verbs.go | 22 | ||||
| -rw-r--r-- | internal/game/combat_mob.go | 2 | ||||
| -rw-r--r-- | internal/game/core_login_char.go | 4 | ||||
| -rw-r--r-- | internal/game/game.go | 8 |
5 files changed, 21 insertions, 19 deletions
diff --git a/internal/game/cmd_consume.go b/internal/game/cmd_consume.go index 423cddb..aec33c5 100644 --- a/internal/game/cmd_consume.go +++ b/internal/game/cmd_consume.go @@ -71,7 +71,7 @@ func (g *Game) doEat(sess *net.Session, input string) { Timestamp: time.Now(), }) - if !p.OptionBool("queue_silently") { + if p.OptionBool("show_queued_cmds") { sess.WriteLine(fmt.Sprintf("You prepare to eat %s.", g.itemColorize(sess, def, def.Name))) } } @@ -206,7 +206,7 @@ func (g *Game) doDrink(sess *net.Session, args []string) { Timestamp: time.Now(), }) - if !p.OptionBool("queue_silently") { + if p.OptionBool("show_queued_cmds") { sess.WriteLine(fmt.Sprintf("You prepare to drink the %s.", g.itemColorize(sess, def, def.Name))) } } diff --git a/internal/game/cmd_verbs.go b/internal/game/cmd_verbs.go index d07ef2f..70b2fb2 100644 --- a/internal/game/cmd_verbs.go +++ b/internal/game/cmd_verbs.go @@ -9,7 +9,7 @@ import ( ) var alwaysAvailable = []string{ - "look", "l", + "look", "say", "global", "who", @@ -17,30 +17,30 @@ var alwaysAvailable = []string{ "map", "walk", "score", "stats", - "inventory", "inv", "i", - "equipment", "eq", "equip", "wear", "wield", - "remove", "unwear", "unwield", + "inventory", + "equip", + "remove", "style", - "tech", "t", - "option", "options", - "color", "colors", "colortable", + "tech", + "option", + "color", "colortable", "prompt", "alias", "unalias", "help", "queued", "stop", "aps", - "autotrigger", "auto", + "autotrigger", "trigger", "sneak", - "mods", "modules", "modlist", "mod", "module", - "id", "identify", + "mods", + "identify", "eat", "drink", "fletch", "clean", "burn", "stoke", "search", - "get", "take", "grab", "pick", + "get", "drop", } diff --git a/internal/game/combat_mob.go b/internal/game/combat_mob.go index a4bf435..4cdd27b 100644 --- a/internal/game/combat_mob.go +++ b/internal/game/combat_mob.go @@ -270,7 +270,7 @@ func (g *Game) killPlayer(sess *net.Session, p *player.Player, mob *world.MobIns } g.dropItemsOnDeath(p) p.HP = p.MaxHP() - p.RoomID = 1001 + p.RoomID = g.StartingRoom g.AccountStore.SaveCharacter(p) if g.Hub != nil { g.Hub.EnterRoom(sess, p.RoomID) diff --git a/internal/game/core_login_char.go b/internal/game/core_login_char.go index d705684..b1d3d26 100644 --- a/internal/game/core_login_char.go +++ b/internal/game/core_login_char.go @@ -41,8 +41,8 @@ func (g *Game) handleNewCharName(sess *net.Session, input string) { } p := player.New(name) - p.RoomID = 1001 - p.Stats.RecordRoomVisit(1001) + p.RoomID = g.StartingRoom + p.Stats.RecordRoomVisit(g.StartingRoom) if err := g.AccountStore.SaveCharacter(p); err != nil { sess.WriteLine(fmt.Sprintf("Error creating character: %v", err)) diff --git a/internal/game/game.go b/internal/game/game.go index bed75b0..c30f9aa 100644 --- a/internal/game/game.go +++ b/internal/game/game.go @@ -56,6 +56,7 @@ type Game struct { queue *CommandQueue safespot *SafespotManager ValidationConfig config.ValidationConfig + StartingRoom int // Per-tick / per-session runtime bookkeeping. charsMu sync.Mutex @@ -73,7 +74,7 @@ type Game struct { shutdownMu sync.Mutex } -func New(dataDir string, colorConfig *config.ColorsConfig, valConfig config.ValidationConfig) *Game { +func New(dataDir string, colorConfig *config.ColorsConfig, valConfig config.ValidationConfig, startingRoom int) *Game { g := &Game{ Deps: Deps{ World: world.New(dataDir), @@ -93,6 +94,7 @@ func New(dataDir string, colorConfig *config.ColorsConfig, valConfig config.Vali queue: NewCommandQueue(), safespot: NewSafespotManager(), ValidationConfig: valConfig, + StartingRoom: startingRoom, loggedInChars: make(map[string]*net.Session), restTimers: make(map[string]uint64), guardWatchTimers: make(map[string]int), @@ -251,7 +253,7 @@ func (g *Game) handleGameCommand(sess *net.Session, input string) { Args: strings.Join(parts[1:], " "), Timestamp: time.Now(), }) - if !p.OptionBool("queue_silently") { + if p.OptionBool("show_queued_cmds") { sess.WriteLine(fmt.Sprintf("You prepare to %s.", cmd)) } return @@ -270,7 +272,7 @@ func (g *Game) handleGameCommand(sess *net.Session, input string) { Timestamp: time.Now(), }) g.cancelRest(p.Name) - if !p.OptionBool("queue_silently") { + if p.OptionBool("show_queued_cmds") { sess.WriteLine(fmt.Sprintf("You prepare to %s.", cmd)) } } |
