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| author | historia <[not public]> | 2026-06-14 21:07:26 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-14 21:07:26 -0400 |
| commit | 1aba2bdd23aebed4032333e74aa553c40a31fcbd (patch) | |
| tree | c004f4c2a139df5c3cf4029b2611bdfa09b40f86 /internal/game/types.go | |
| parent | a19e6b6ab01670a5932308c7bd0e0e5eed8cbcad (diff) | |
| download | thehouseoficarus-1aba2bdd23aebed4032333e74aa553c40a31fcbd.tar.gz | |
refactor: added docs, split up some components in game package
Diffstat (limited to 'internal/game/types.go')
| -rw-r--r-- | internal/game/types.go | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/internal/game/types.go b/internal/game/types.go new file mode 100644 index 0000000..faed9e1 --- /dev/null +++ b/internal/game/types.go @@ -0,0 +1,29 @@ +package game + +import "thirdcollapse/internal/object" + +var EquipSlots = []object.EquipSlot{ + object.SlotHead, object.SlotNeck, object.SlotTorso, object.SlotLegs, + object.SlotHands, object.SlotFeet, object.SlotBack, object.SlotAmmo, + object.SlotMainHand, object.SlotOffHand, object.SlotRing, +} + +type itemMatch struct { + ID string + Name string + Slot int +} + +type xpGain struct { + Skill string + XP int +} + +type deathDrop struct { + itemID string + quantity int + totalVal int + isEquip bool + equipSlot object.EquipSlot + invSlot int +} |
