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authorhistoria <[not public]>2026-07-31 17:44:10 -0400
committerhistoria <[not public]>2026-07-31 17:44:10 -0400
commitf51424c90dbce7191a31b6e675818c985f0f4539 (patch)
treea7845a2e09bd6e83d2d034f5e702a4940f38126a /internal/game/tick_systems.go
parent58758d41488a777d2bc0e787be655363bdd9eb60 (diff)
downloadthehouseoficarus-f51424c90dbce7191a31b6e675818c985f0f4539.tar.gz
feat: casino framework and basic slot machine
Diffstat (limited to 'internal/game/tick_systems.go')
-rw-r--r--internal/game/tick_systems.go3
1 files changed, 2 insertions, 1 deletions
diff --git a/internal/game/tick_systems.go b/internal/game/tick_systems.go
index 4d8d4b6..b819454 100644
--- a/internal/game/tick_systems.go
+++ b/internal/game/tick_systems.go
@@ -27,6 +27,7 @@ func TickSystemOrder() []struct{ Name string } {
var tickSystemOrder = []tickSystem{
{"ProcessQueuedCommands", (*Game).ProcessQueuedCommands},
+ {"CasinoTick", (*Game).CasinoTick},
{"MoveTick", (*Game).MoveTick},
{"SequenceTick", (*Game).SequenceTick},
{"TransientMobTick", (*Game).TransientMobTick},
@@ -57,4 +58,4 @@ func (g *Game) RunTickSystems() {
for _, s := range tickSystemOrder {
s.Run(g)
}
-} \ No newline at end of file
+}