diff options
| author | historia <[not public]> | 2026-06-28 02:40:30 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-28 02:40:30 -0400 |
| commit | a1b6613c6c6a2f8d6e1ecd47e766bd40f92ac295 (patch) | |
| tree | 4ff8fefb029c93f2aa3db7361658b0b4e9805b66 /internal/game/sys_hazard.go | |
| parent | 87dacfbb3dd16e7f55a82361eace98f9a39d75c8 (diff) | |
| download | thehouseoficarus-a1b6613c6c6a2f8d6e1ecd47e766bd40f92ac295.tar.gz | |
feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects changed to 'local' objects
Diffstat (limited to 'internal/game/sys_hazard.go')
| -rw-r--r-- | internal/game/sys_hazard.go | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/game/sys_hazard.go b/internal/game/sys_hazard.go index c3b52b7..971da99 100644 --- a/internal/game/sys_hazard.go +++ b/internal/game/sys_hazard.go @@ -26,6 +26,10 @@ func (g *Game) HazardTick() { continue } + if p.GodMode { + continue + } + room, err := g.World.LoadRoom(p.RoomID) if err != nil || room.Hazard == "" { p.HazardTimer = 0 |
