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authorhistoria <[not public]>2026-06-28 02:40:30 -0400
committerhistoria <[not public]>2026-06-28 02:40:30 -0400
commita1b6613c6c6a2f8d6e1ecd47e766bd40f92ac295 (patch)
tree4ff8fefb029c93f2aa3db7361658b0b4e9805b66 /internal/game/sys_hazard.go
parent87dacfbb3dd16e7f55a82361eace98f9a39d75c8 (diff)
downloadthehouseoficarus-a1b6613c6c6a2f8d6e1ecd47e766bd40f92ac295.tar.gz
feat: admin accounts, god mode, OLC commands like dig/room, 'inline' objects changed to 'local' objects
Diffstat (limited to 'internal/game/sys_hazard.go')
-rw-r--r--internal/game/sys_hazard.go4
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/game/sys_hazard.go b/internal/game/sys_hazard.go
index c3b52b7..971da99 100644
--- a/internal/game/sys_hazard.go
+++ b/internal/game/sys_hazard.go
@@ -26,6 +26,10 @@ func (g *Game) HazardTick() {
continue
}
+ if p.GodMode {
+ continue
+ }
+
room, err := g.World.LoadRoom(p.RoomID)
if err != nil || room.Hazard == "" {
p.HazardTimer = 0