diff options
| author | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
| commit | 1dad15698845d370e998f7cc5feb8aece3fab58f (patch) | |
| tree | 8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/sys_hazard.go | |
| parent | a6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff) | |
| download | thehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz | |
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/sys_hazard.go')
| -rw-r--r-- | internal/game/sys_hazard.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/sys_hazard.go b/internal/game/sys_hazard.go index 3d51b6d..3a8247b 100644 --- a/internal/game/sys_hazard.go +++ b/internal/game/sys_hazard.go @@ -123,7 +123,7 @@ func (g *Game) applyHazardHit(sess *net.Session, p *player.Player, hz *world.Haz p.HP = 0 } p.StartRegen() - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) msg := hz.HitMessage switch { |
