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| author | historia <[not public]> | 2026-06-27 16:50:41 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-27 16:50:41 -0400 |
| commit | 988b006a5bb9edb6465653566e7bdf8175347b8c (patch) | |
| tree | 3a1fceff2ee80c11b5dafcc49c13ababe021e880 /internal/game/production_menu.go | |
| parent | 1cab9ca20e24742f770a676f84e4ed9f1636f297 (diff) | |
| download | thehouseoficarus-988b006a5bb9edb6465653566e7bdf8175347b8c.tar.gz | |
feat: one-way map links, blocked paths on map, map grid startup validation, user colors for maps
Diffstat (limited to 'internal/game/production_menu.go')
| -rw-r--r-- | internal/game/production_menu.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/production_menu.go b/internal/game/production_menu.go index c1d9a96..f625d54 100644 --- a/internal/game/production_menu.go +++ b/internal/game/production_menu.go @@ -127,7 +127,7 @@ func (g *Game) showProductionTable(sess *net.Session, p *player.Player, items [] mode := g.colorMode(sess) skillLevel := p.Level(player.SkillName(skill)) - dimSpec := color.Parse("240") + dimSpec := color.Parse("F0") tbl := &ui.Table{ Title: title, |
