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authorhistoria <[not public]>2026-06-27 16:50:41 -0400
committerhistoria <[not public]>2026-06-27 16:50:41 -0400
commit988b006a5bb9edb6465653566e7bdf8175347b8c (patch)
tree3a1fceff2ee80c11b5dafcc49c13ababe021e880 /internal/game/production_menu.go
parent1cab9ca20e24742f770a676f84e4ed9f1636f297 (diff)
downloadthehouseoficarus-988b006a5bb9edb6465653566e7bdf8175347b8c.tar.gz
feat: one-way map links, blocked paths on map, map grid startup validation, user colors for maps
Diffstat (limited to 'internal/game/production_menu.go')
-rw-r--r--internal/game/production_menu.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/production_menu.go b/internal/game/production_menu.go
index c1d9a96..f625d54 100644
--- a/internal/game/production_menu.go
+++ b/internal/game/production_menu.go
@@ -127,7 +127,7 @@ func (g *Game) showProductionTable(sess *net.Session, p *player.Player, items []
mode := g.colorMode(sess)
skillLevel := p.Level(player.SkillName(skill))
- dimSpec := color.Parse("240")
+ dimSpec := color.Parse("F0")
tbl := &ui.Table{
Title: title,