diff options
| author | historia <[not public]> | 2026-07-18 04:44:50 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-18 04:44:50 -0400 |
| commit | 2b5d8f595f96a2864899f4c7e28bc06fa52d2603 (patch) | |
| tree | f1539db865d9968414e59d9b250861c1b356d627 /internal/game/production_menu.go | |
| parent | db8ca1fe26a36b78074a424ae657b2cbb9b3af19 (diff) | |
| download | thehouseoficarus-2b5d8f595f96a2864899f4c7e28bc06fa52d2603.tar.gz | |
feat: expose all colors in config.yaml for easier theming
Diffstat (limited to 'internal/game/production_menu.go')
| -rw-r--r-- | internal/game/production_menu.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/production_menu.go b/internal/game/production_menu.go index ff9fc51..10b7eb0 100644 --- a/internal/game/production_menu.go +++ b/internal/game/production_menu.go @@ -127,7 +127,7 @@ func (g *Game) showProductionTable(sess *net.Session, p *player.Player, items [] mode := g.colorMode(sess) skillLevel := p.Level(player.SkillName(skill)) - dimSpec := color.Parse("F0") + dimSpec := g.resolveConstant(sess, "production_locked") tbl := &ui.Table{ Title: title, |
