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authorhistoria <[not public]>2026-09-16 17:05:17 -0400
committerhistoria <[not public]>2026-09-16 17:05:17 -0400
commit1dad15698845d370e998f7cc5feb8aece3fab58f (patch)
tree8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/look_room.go
parenta6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff)
downloadthehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/look_room.go')
-rw-r--r--internal/game/look_room.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/look_room.go b/internal/game/look_room.go
index 9d77ebe..3208f40 100644
--- a/internal/game/look_room.go
+++ b/internal/game/look_room.go
@@ -53,7 +53,7 @@ func (g *Game) roomSymbolBracket(sess *net.Session, p *player.Player, room *worl
color.Render(mode, dimSpec, "]")
}
-func (g *Game) showRoomDescription(sess *net.Session, p *player.Player, room *world.Room, descWidth int) []string {
+func (g *Game) showRoomDescription(sess *net.Session, room *world.Room, descWidth int) []string {
if descWidth <= 0 {
descWidth = 70
}