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| author | historia <[not public]> | 2026-10-03 07:11:58 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-10-03 07:11:58 -0400 |
| commit | 0fb83bdf433b9b48240f4ac7a5d4c912f6b808cc (patch) | |
| tree | ac0af51cc2513b1ddd8a280f360af820d1f097af /internal/game/look_casino.go | |
| parent | 6232d41e5639f9c38e47b2bb65266e343ca26e8f (diff) | |
| download | thehouseoficarus-0fb83bdf433b9b48240f4ac7a5d4c912f6b808cc.tar.gz | |
feat: added big 6 wheel to the casino
Diffstat (limited to 'internal/game/look_casino.go')
| -rw-r--r-- | internal/game/look_casino.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/look_casino.go b/internal/game/look_casino.go index 8d2b5c3..ec9ab61 100644 --- a/internal/game/look_casino.go +++ b/internal/game/look_casino.go @@ -83,7 +83,7 @@ func (g *Game) renderCasinoTableDetails(sess *net.Session, cfg casino.TableConfi fmt.Sprintf(" Seated %s", seated), } switch cfg.Game { - case casino.GameRoulette: + case casino.GameRoulette, casino.GameBigSix: // Look, like sitting down and the table command, shows the live // wheel: tracker, racetrack, and betting layout. if rendered := strings.TrimRight(g.renderCasinoSnapshot(sess, table.Board(sess.Player.Name)), "\n"); rendered != "" { |
