diff options
| author | historia <[not public]> | 2026-06-12 23:52:06 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-12 23:52:06 -0400 |
| commit | a19e6b6ab01670a5932308c7bd0e0e5eed8cbcad (patch) | |
| tree | 80a2e46c3e6cc98bb8b4f708cc403949b14742eb /internal/game/game.go | |
| parent | f3a6ae488bbd2128af8356b0da016699c5abb70e (diff) | |
| download | thehouseoficarus-a19e6b6ab01670a5932308c7bd0e0e5eed8cbcad.tar.gz | |
feat: firemaking skill implemented. overhauled how ground items and despawn are handled.
Diffstat (limited to 'internal/game/game.go')
| -rw-r--r-- | internal/game/game.go | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/internal/game/game.go b/internal/game/game.go index cc187a7..21dee76 100644 --- a/internal/game/game.go +++ b/internal/game/game.go @@ -234,6 +234,12 @@ func (g *Game) handleGameCommand(sess *net.Session, input string) { g.StartAction(sess, "talk", strings.Join(args, " ")) return } + case "burn": + g.doBurn(sess, p, strings.Join(args, " ")) + return + case "stoke": + g.doStoke(sess, p, strings.Join(args, " ")) + return case "alias": g.doAlias(sess, args) return |
