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| author | workhorse <workhorse@localhost.localdomain> | 2026-06-19 20:24:52 -0400 |
|---|---|---|
| committer | workhorse <workhorse@localhost.localdomain> | 2026-06-19 20:24:52 -0400 |
| commit | 8ee8982b8759bcae116647cc993867f4c8b0a6ce (patch) | |
| tree | ee01f7b1d745cbc94d9981108a1209527487b3e5 /internal/game/core_stations.go | |
| parent | 2bec24859af8f03c80a0a58e3240519942450167 (diff) | |
| download | thehouseoficarus-8ee8982b8759bcae116647cc993867f4c8b0a6ce.tar.gz | |
reorganized items, objects, and rooms in directories. oranized module names. added startup checks.
Diffstat (limited to 'internal/game/core_stations.go')
| -rw-r--r-- | internal/game/core_stations.go | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/internal/game/core_stations.go b/internal/game/core_stations.go new file mode 100644 index 0000000..d30a35c --- /dev/null +++ b/internal/game/core_stations.go @@ -0,0 +1,28 @@ +package game + +func (g *Game) findStation(roomID int, stationIDs []string) (defID string, displayName string) { + for _, obj := range g.World.AllObjInstances(roomID) { + if obj.Depleted { + continue + } + for _, sid := range stationIDs { + if obj.DefID == sid { + name := sid + if def, err := g.ObjectStore.Load(sid); err == nil { + name = def.Name + } + return sid, name + } + } + } + return "", "" +} + +func stationMatch(defID string, recipeStations []string) bool { + for _, rs := range recipeStations { + if rs == defID { + return true + } + } + return false +} |
