diff options
| author | historia <[not public]> | 2026-07-01 22:30:31 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-01 22:30:31 -0400 |
| commit | c14c2e403c75a913e1a6d962fb6fe64f013adae5 (patch) | |
| tree | 75070293fe2535b594ac72e501cbf08a3f1146e0 /internal/game/core_equip.go | |
| parent | 8eec7b75ff9c8c368b252373db45fb891732d2ca (diff) | |
| download | thehouseoficarus-c14c2e403c75a913e1a6d962fb6fe64f013adae5.tar.gz | |
fix: combat formulas and mob attack types (mobs switch attack styles if safespotting)
Diffstat (limited to 'internal/game/core_equip.go')
| -rw-r--r-- | internal/game/core_equip.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/core_equip.go b/internal/game/core_equip.go index a297466..7a1c1bc 100644 --- a/internal/game/core_equip.go +++ b/internal/game/core_equip.go @@ -33,7 +33,7 @@ func (g *Game) playerEquipBonuses(p *player.Player) item.ItemStats { func (g *Game) playerWeaponSpeed(p *player.Player) float64 { if itemID, ok := p.Equipment[item.SlotMainHand]; ok { def, err := g.ItemStore.Load(itemID) - if err == nil && def.Speed()> 0 { + if err == nil && def.Speed() > 0 { return def.Speed() } } |
