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authorhistoria <[not public]>2026-06-25 15:40:48 -0400
committerhistoria <[not public]>2026-06-25 15:40:48 -0400
commitabd612c15799f604e671e83dc7c410ed2b44185f (patch)
tree0597ca92350de73aac2a7cf26b2f2d6595dac0cc /internal/game/core_equip.go
parent2725e2927a1595c7b100d942d1f14146252adeb7 (diff)
downloadthehouseoficarus-abd612c15799f604e671e83dc7c410ed2b44185f.tar.gz
slop refactor
Diffstat (limited to 'internal/game/core_equip.go')
-rw-r--r--internal/game/core_equip.go8
1 files changed, 4 insertions, 4 deletions
diff --git a/internal/game/core_equip.go b/internal/game/core_equip.go
index 02b8348..cc8016d 100644
--- a/internal/game/core_equip.go
+++ b/internal/game/core_equip.go
@@ -1,12 +1,12 @@
package game
import (
- "thehouseoficarus/internal/object"
+ "thehouseoficarus/internal/item"
"thehouseoficarus/internal/player"
)
-func (g *Game) playerEquipBonuses(p *player.Player) object.ItemStats {
- var totals object.ItemStats
+func (g *Game) playerEquipBonuses(p *player.Player) item.ItemStats {
+ var totals item.ItemStats
for _, itemID := range p.Equipment {
def, err := g.ItemStore.Load(itemID)
if err != nil {
@@ -31,7 +31,7 @@ func (g *Game) playerEquipBonuses(p *player.Player) object.ItemStats {
}
func (g *Game) playerWeaponSpeed(p *player.Player) float64 {
- if itemID, ok := p.Equipment[object.SlotMainHand]; ok {
+ if itemID, ok := p.Equipment[item.SlotMainHand]; ok {
def, err := g.ItemStore.Load(itemID)
if err == nil && def.Speed > 0 {
return def.Speed