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| author | historia <[not public]> | 2026-06-21 01:05:35 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-21 01:05:35 -0400 |
| commit | c36c1dc0c65e65b4d6ee53df6bbcc3a860eb6e4b (patch) | |
| tree | ea5b796d7b8ce6ae422b30542e0da97e818207e8 /internal/game/cmd_trigger_enchant.go | |
| parent | 470bc5bd99b793e46305310b5fbeb3068eba45f1 (diff) | |
| download | thehouseoficarus-c36c1dc0c65e65b4d6ee53df6bbcc3a860eb6e4b.tar.gz | |
Added %i, %n, %b to production skill messages to consistent color inputs, item names, and byproducts
Diffstat (limited to 'internal/game/cmd_trigger_enchant.go')
| -rw-r--r-- | internal/game/cmd_trigger_enchant.go | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/internal/game/cmd_trigger_enchant.go b/internal/game/cmd_trigger_enchant.go index a1a6950..0279b4e 100644 --- a/internal/game/cmd_trigger_enchant.go +++ b/internal/game/cmd_trigger_enchant.go @@ -56,7 +56,7 @@ func (g *Game) triggerEnchant(sess *net.Session, p *player.Player, mod *ModDef, inputName = inputDef.Name } - sess.WriteLine(fmt.Sprintf("You enchant the %s and it becomes a %s!", inputName, outputName)) + sess.WriteLine(fmt.Sprintf("You enchant the %s and it becomes a %s!", g.itemColorize(sess, inputDef, inputName), g.itemColorize(sess, outputDef, outputName))) } func (g *Game) triggerChipBolts(sess *net.Session, p *player.Player, mod *ModDef, chip chipEntry) { @@ -98,5 +98,5 @@ func (g *Game) triggerChipBolts(sess *net.Session, p *player.Player, mod *ModDef name = inputDef.Name } - sess.WriteLine(fmt.Sprintf("You chip %d %s with arcane circuitry.", chip.Qty, name)) + sess.WriteLine(fmt.Sprintf("You chip %d %s with arcane circuitry.", chip.Qty, g.itemColorize(sess, inputDef, name))) } |
