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| author | workhorse <workhorse@localhost.localdomain> | 2026-06-19 20:24:52 -0400 |
|---|---|---|
| committer | workhorse <workhorse@localhost.localdomain> | 2026-06-19 20:24:52 -0400 |
| commit | 8ee8982b8759bcae116647cc993867f4c8b0a6ce (patch) | |
| tree | ee01f7b1d745cbc94d9981108a1209527487b3e5 /internal/game/cmd_style.go | |
| parent | 2bec24859af8f03c80a0a58e3240519942450167 (diff) | |
| download | thehouseoficarus-8ee8982b8759bcae116647cc993867f4c8b0a6ce.tar.gz | |
reorganized items, objects, and rooms in directories. oranized module names. added startup checks.
Diffstat (limited to 'internal/game/cmd_style.go')
| -rw-r--r-- | internal/game/cmd_style.go | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/internal/game/cmd_style.go b/internal/game/cmd_style.go index 269fa3f..94dd234 100644 --- a/internal/game/cmd_style.go +++ b/internal/game/cmd_style.go @@ -43,3 +43,11 @@ func (g *Game) doStyle(sess *net.Session, input string) { } sess.WriteLine(fmt.Sprintf("\nUnknown style: %s. Choices: accurate, aggressive, defensive, balanced", input)) } + +func (g *Game) executeStyle(sess *net.Session, args []string, rawInput string) { + if len(args) == 0 { + g.doStyle(sess, "") + } else { + g.doStyle(sess, args[0]) + } +} |
