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| author | historia <[not public]> | 2026-06-11 04:46:27 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-11 08:58:37 +0000 |
| commit | 1b9e2da3b3c438d8dc53d3489725dd5ba0022777 (patch) | |
| tree | 62264f24420bf4cfaa734942c65cc8dd45ba3d3b /internal/game/cmd_style.go | |
| parent | 06c02a697e5daf8832a462de5970dd4c0e13a02c (diff) | |
| download | thehouseoficarus-1b9e2da3b3c438d8dc53d3489725dd5ba0022777.tar.gz | |
feat: web client, get/drop updates and fixes
Diffstat (limited to 'internal/game/cmd_style.go')
| -rw-r--r-- | internal/game/cmd_style.go | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/internal/game/cmd_style.go b/internal/game/cmd_style.go new file mode 100644 index 0000000..d86920c --- /dev/null +++ b/internal/game/cmd_style.go @@ -0,0 +1,45 @@ +package game + +import ( + "fmt" + "strings" + + "thirdcollapse/internal/net" + "thirdcollapse/internal/player" +) + +func (g *Game) doStyle(sess *net.Session, input string) { + p := sess.Player.(*player.Player) + + styles := []string{"accurate", "aggressive", "defensive", "balanced"} + if input == "" { + sess.WriteLine("\nCombat styles:") + for _, s := range styles { + marker := " " + if string(p.AttackStyle) == s { + marker = "*" + } + sess.WriteLine(fmt.Sprintf(" %s %s", marker, s)) + } + return + } + + input = strings.ToLower(input) + var matches []string + for _, s := range styles { + if strings.HasPrefix(s, input) { + matches = append(matches, s) + } + } + if len(matches) == 1 { + p.AttackStyle = player.AttackStyle(matches[0]) + g.AccountStore.SaveCharacter(p) + sess.WriteLine(fmt.Sprintf("\nCombat style set to %s.", matches[0])) + return + } + if len(matches) > 1 { + sess.WriteLine(fmt.Sprintf("\nAmbiguous style: %s. Choices: %s", input, strings.Join(matches, ", "))) + return + } + sess.WriteLine(fmt.Sprintf("\nUnknown style: %s. Choices: accurate, aggressive, defensive, balanced", input)) +} |
