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authorhistoria <[not public]>2026-09-16 17:05:17 -0400
committerhistoria <[not public]>2026-09-16 17:05:17 -0400
commit1dad15698845d370e998f7cc5feb8aece3fab58f (patch)
tree8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/cmd_stop.go
parenta6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff)
downloadthehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/cmd_stop.go')
-rw-r--r--internal/game/cmd_stop.go2
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/cmd_stop.go b/internal/game/cmd_stop.go
index b05e1fc..4b287ce 100644
--- a/internal/game/cmd_stop.go
+++ b/internal/game/cmd_stop.go
@@ -10,7 +10,7 @@ func (g *Game) executeStop(sess *net.Session, args []string, rawInput string) {
// queue; cancel a pending quit countdown explicitly.
g.cancelRest(p.Name)
if _, playing := g.Casino.Participation(p.Name); playing {
- g.leaveCasinoGames(sess, p)
+ g.leaveCasinoGames(p)
return
}
ss, _ := g.safespot.Get(p.Name)