diff options
| author | historia <[not public]> | 2026-07-09 05:27:10 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-09 05:27:10 -0400 |
| commit | c705ae942573984784ef501bf8198f61f5206ddd (patch) | |
| tree | c964066f3a244002bf75cb50a877630f46496f81 /internal/game/cmd_room_remove_test.go | |
| parent | 74153c7814fc4cef988066ef04e38731a943bc12 (diff) | |
| download | thehouseoficarus-c705ae942573984784ef501bf8198f61f5206ddd.tar.gz | |
refactor: simplify yaml, remove support for old scalar fields
Diffstat (limited to 'internal/game/cmd_room_remove_test.go')
| -rw-r--r-- | internal/game/cmd_room_remove_test.go | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/internal/game/cmd_room_remove_test.go b/internal/game/cmd_room_remove_test.go index 1868c30..a13af8a 100644 --- a/internal/game/cmd_room_remove_test.go +++ b/internal/game/cmd_room_remove_test.go @@ -85,9 +85,9 @@ func reloadRoom(t *testing.T, g *Game, id int) *world.Room { func TestRoomRemoveSuccessPull(t *testing.T) { dir := t.TempDir() - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n west: 1\n") - writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: 2\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n west: {room: 1}\n") + writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: {room: 2}\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -113,9 +113,9 @@ func TestRoomRemoveSuccessPull(t *testing.T) { func TestRoomRemoveDiagonalPull(t *testing.T) { dir := t.TempDir() - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n northeast: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n northeast: 3\n southwest: 1\n") - writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n southwest: 2\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n northeast: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n northeast: {room: 3}\n southwest: {room: 1}\n") + writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n southwest: {room: 2}\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -145,9 +145,9 @@ func TestRoomRemoveNoExit(t *testing.T) { func TestRoomRemoveNotInsertChain(t *testing.T) { dir := t.TempDir() // B does not lead back to A via west. - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n") - writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: 2\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n") + writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: {room: 2}\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -162,8 +162,8 @@ func TestRoomRemoveNotInsertChain(t *testing.T) { func TestRoomRemoveDeadEndFarRoom(t *testing.T) { dir := t.TempDir() // B leads back to A but has no forward east exit. - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n west: 1\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n west: {room: 1}\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -177,10 +177,10 @@ func TestRoomRemoveDeadEndFarRoom(t *testing.T) { func TestRoomRemoveOtherExitsInB(t *testing.T) { dir := t.TempDir() // B has east (fwd), west (back), AND up (extra). - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n west: 1\n up: 4\n") - writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: 2\n") - writeRemoveRoomFile(t, dir, 4, "name: D\nexits:\n down: 2\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n west: {room: 1}\n up: {room: 4}\n") + writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: {room: 2}\n") + writeRemoveRoomFile(t, dir, 4, "name: D\nexits:\n down: {room: 2}\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -194,8 +194,8 @@ func TestRoomRemoveOtherExitsInB(t *testing.T) { func TestRoomRemoveFarReciprocityBroken(t *testing.T) { dir := t.TempDir() // C's west does not point back to B. - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n west: 1\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n west: {room: 1}\n") writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -210,10 +210,10 @@ func TestRoomRemoveFarReciprocityBroken(t *testing.T) { func TestRoomRemoveExtraInboundEdge(t *testing.T) { dir := t.TempDir() // A clean chain A-east->B-east->C, but an unrelated room 5 also points to B. - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n west: 1\n") - writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: 2\n") - writeRemoveRoomFile(t, dir, 5, "name: E\nexits:\n north: 2\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n west: {room: 1}\n") + writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: {room: 2}\n") + writeRemoveRoomFile(t, dir, 5, "name: E\nexits:\n north: {room: 2}\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -228,12 +228,12 @@ func TestRoomRemoveExtraInboundEdge(t *testing.T) { // pulls room 6 onto room 5's cell, which must be rejected. func TestRoomRemoveOverlap(t *testing.T) { dir := t.TempDir() - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n south: 4\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n west: 1\n") - writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n south: 6\n west: 2\n") - writeRemoveRoomFile(t, dir, 4, "name: D\nexits:\n east: 5\n north: 1\n") - writeRemoveRoomFile(t, dir, 5, "name: E\nexits:\n west: 4\n") - writeRemoveRoomFile(t, dir, 6, "name: F\nexits:\n north: 3\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n south: {room: 4}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n west: {room: 1}\n") + writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n south: {room: 6}\n west: {room: 2}\n") + writeRemoveRoomFile(t, dir, 4, "name: D\nexits:\n east: {room: 5}\n north: {room: 1}\n") + writeRemoveRoomFile(t, dir, 5, "name: E\nexits:\n west: {room: 4}\n") + writeRemoveRoomFile(t, dir, 6, "name: F\nexits:\n north: {room: 3}\n") g := newRemoveGame(t, dir) sess := newRemoveSession(&player.Player{Name: "tester", RoomID: 1}) @@ -275,7 +275,7 @@ exits: blocked_message: "A rock blocks the way." hidden: true `) - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n west: 1\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n west: {room: 1}\n") writeRemoveRoomFile(t, dir, 3, `name: C exits: west: @@ -310,9 +310,9 @@ exits: // moved to A and notified. The caller stays in A. func TestRoomRemoveRelocatesPlayersInB(t *testing.T) { dir := t.TempDir() - writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: 2\n") - writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: 3\n west: 1\n") - writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: 2\n") + writeRemoveRoomFile(t, dir, 1, "name: A\nexits:\n east: {room: 2}\n") + writeRemoveRoomFile(t, dir, 2, "name: B\nexits:\n east: {room: 3}\n west: {room: 1}\n") + writeRemoveRoomFile(t, dir, 3, "name: C\nexits:\n west: {room: 2}\n") g := newRemoveGame(t, dir) caller := newRemoveSession(&player.Player{Name: "builder", RoomID: 1}) |
