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authorhistoria <[not public]>2026-09-16 14:41:15 -0400
committerhistoria <[not public]>2026-09-16 14:41:15 -0400
commit9192d94dea6be5498ab080f3e2df5667af871d7a (patch)
treee7aef3089d5d1e8da686c6b6ca9d4faeacb8b20b /internal/game/cmd_room_remove.go
parent2f34e75f27e5f99cfc1c5f8eaf6ab4ff2fddb1d9 (diff)
downloadthehouseoficarus-9192d94dea6be5498ab080f3e2df5667af871d7a.tar.gz
fix: casino room eviction, session close race fix, open-payout recovery evidence
Diffstat (limited to 'internal/game/cmd_room_remove.go')
-rw-r--r--internal/game/cmd_room_remove.go4
1 files changed, 4 insertions, 0 deletions
diff --git a/internal/game/cmd_room_remove.go b/internal/game/cmd_room_remove.go
index 187ec34..af745fd 100644
--- a/internal/game/cmd_room_remove.go
+++ b/internal/game/cmd_room_remove.go
@@ -216,6 +216,10 @@ func (g *Game) roomRemove(sess *net.Session, args []string) {
g.World.RebuildRoomIndex(g.DataDir)
g.MobStore.RemoveMobsInRoom(bID)
g.World.ClearRoomState(bID)
+ // Drop any cached in-room games and refund their outstanding wagers
+ // before the room stops existing (same eviction semantics as the
+ // admin editor's room deletion).
+ g.EvictCasinoRoom(bID)
// Relocate any other players standing in B to A (the current player is in
// A and unaffected). Mirrors performUndig's relocate tail.