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| author | historia <[not public]> | 2026-07-07 00:22:32 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-07-07 00:22:32 -0400 |
| commit | a51f7a53aa2c487ebf94ba0363038574ae8bb590 (patch) | |
| tree | b393a8f9e4732b40f6fe8058d086bd631537ad3b /internal/game/cmd_move.go | |
| parent | 9292634f2f8d71a53879ff07e1330c671b207d51 (diff) | |
| download | thehouseoficarus-a51f7a53aa2c487ebf94ba0363038574ae8bb590.tar.gz | |
feat: hidden exits (and related flags) work with commands that change room ids. exit code simplified and unified between impassable and blocked exits.
Diffstat (limited to 'internal/game/cmd_move.go')
| -rw-r--r-- | internal/game/cmd_move.go | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/internal/game/cmd_move.go b/internal/game/cmd_move.go index 3b9eeee..f236d67 100644 --- a/internal/game/cmd_move.go +++ b/internal/game/cmd_move.go @@ -31,16 +31,7 @@ func (g *Game) doMove(sess *net.Session, dir string, multiplier float64) { return } - if !p.GodMode && exitDef.AlwaysBlocked { - msg := exitDef.BlockedMessage - if msg == "" { - msg = fmt.Sprintf("The way %s is impassable.", exitDir) - } - sess.WriteLine(msg) - return - } - - if !p.GodMode && exitDef.Condition != nil && !g.checkCondition(sess, exitDef.Condition) { + if ed := g.exitDisplayState(sess, room.ID, exitDir, exitDef); ed.Blocked { msg := exitDef.BlockedMessage if msg == "" { msg = fmt.Sprintf("The way %s is blocked.", exitDir) |
