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authorhistoria <[not public]>2026-07-07 00:22:32 -0400
committerhistoria <[not public]>2026-07-07 00:22:32 -0400
commita51f7a53aa2c487ebf94ba0363038574ae8bb590 (patch)
treeb393a8f9e4732b40f6fe8058d086bd631537ad3b /internal/game/cmd_move.go
parent9292634f2f8d71a53879ff07e1330c671b207d51 (diff)
downloadthehouseoficarus-a51f7a53aa2c487ebf94ba0363038574ae8bb590.tar.gz
feat: hidden exits (and related flags) work with commands that change room ids. exit code simplified and unified between impassable and blocked exits.
Diffstat (limited to 'internal/game/cmd_move.go')
-rw-r--r--internal/game/cmd_move.go11
1 files changed, 1 insertions, 10 deletions
diff --git a/internal/game/cmd_move.go b/internal/game/cmd_move.go
index 3b9eeee..f236d67 100644
--- a/internal/game/cmd_move.go
+++ b/internal/game/cmd_move.go
@@ -31,16 +31,7 @@ func (g *Game) doMove(sess *net.Session, dir string, multiplier float64) {
return
}
- if !p.GodMode && exitDef.AlwaysBlocked {
- msg := exitDef.BlockedMessage
- if msg == "" {
- msg = fmt.Sprintf("The way %s is impassable.", exitDir)
- }
- sess.WriteLine(msg)
- return
- }
-
- if !p.GodMode && exitDef.Condition != nil && !g.checkCondition(sess, exitDef.Condition) {
+ if ed := g.exitDisplayState(sess, room.ID, exitDir, exitDef); ed.Blocked {
msg := exitDef.BlockedMessage
if msg == "" {
msg = fmt.Sprintf("The way %s is blocked.", exitDir)