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authorhistoria <[not public]>2026-06-22 01:54:28 -0400
committerhistoria <[not public]>2026-06-22 01:54:28 -0400
commit7f07c7236578e1a7bcef0282ff9d7f5bf8c7c045 (patch)
tree7f9182f6fc9ed44d4738bfc6758660d741ba88e7 /internal/game/cmd_look.go
parenta3ae1e6aad696f584d138d9363c05dedff136a65 (diff)
downloadthehouseoficarus-7f07c7236578e1a7bcef0282ff9d7f5bf8c7c045.tar.gz
fix: safespot fixes
Diffstat (limited to 'internal/game/cmd_look.go')
-rw-r--r--internal/game/cmd_look.go32
1 files changed, 7 insertions, 25 deletions
diff --git a/internal/game/cmd_look.go b/internal/game/cmd_look.go
index 4cc556a..903b32d 100644
--- a/internal/game/cmd_look.go
+++ b/internal/game/cmd_look.go
@@ -24,8 +24,8 @@ func (g *Game) doLook(sess *net.Session) {
g.showRoomName(sess, p, room)
g.showRoomDescription(sess, p, room)
- g.showRoomMobs(sess, p, room)
g.showRoomObjects(sess, p, room)
+ g.showRoomMobs(sess, p, room)
g.showGroundItems(sess, p, room)
g.showRoomExits(sess, p, room)
g.showRoomPlayers(sess, p, room)
@@ -104,7 +104,7 @@ func (g *Game) showRoomMobs(sess *net.Session, p *player.Player, room *world.Roo
}
mobLevel := mobCombatLevel(m)
levelStr := g.levelColorize(sess, playerLevel, mobLevel, fmt.Sprintf("(level %d)", mobLevel))
- sess.WriteLine(fmt.Sprintf(" %s %s%s%s", g.colorize(sess, mobColor, displayName), levelStr, hp, desc))
+ sess.WriteLine(fmt.Sprintf("%s %s%s%s", g.colorize(sess, mobColor, displayName), levelStr, hp, desc))
}
}
}
@@ -128,7 +128,7 @@ func (g *Game) showRoomObjects(sess *net.Session, p *player.Player, room *world.
continue
}
- if def.Hidden && (def.Safespot == nil || g.safespotTier(p) < def.Safespot.Tier) {
+ if def.Hidden {
continue
}
@@ -136,24 +136,6 @@ func (g *Game) showRoomObjects(sess *net.Session, p *player.Player, room *world.
continue
}
- if def.Hidden && def.Safespot != nil {
- st := g.World.GetObjState(p.RoomID, objID, 0)
- levelInfo := ""
- if st != nil {
- if st.SafespotLevel <= 0 && def.Safespot.RespawnTicks > 0 {
- continue
- }
- if st.SafespotLevel <= 0 {
- levelInfo = " (destroyed)"
- } else if st.SafespotLevel < len(def.Safespot.Levels) {
- levelInfo = " (degraded)"
- }
- }
- sess.WriteLine(fmt.Sprintf(" %s that could provide cover.%s",
- g.objColorize(sess, def, def.Name), levelInfo))
- continue
- }
-
type instInfo struct {
idx int
depleted bool
@@ -216,7 +198,7 @@ func (g *Game) showRoomObjects(sess *net.Session, p *player.Player, room *world.
if showTimers && len(instances) > 0 && instances[0].quality > 0 {
qualityTimer = fmt.Sprintf(" (Burning for %d more ticks)", instances[0].quality)
}
- sess.WriteLine(fmt.Sprintf(" %s%s%s", line, suffix, qualityTimer))
+ sess.WriteLine(fmt.Sprintf("%s%s%s", line, suffix, qualityTimer))
}
for _, ins := range timed {
@@ -234,7 +216,7 @@ func (g *Game) showRoomObjects(sess *net.Session, p *player.Player, room *world.
if showTimers {
timer = fmt.Sprintf(" (despawn: %d/%d)", ins.sharedCur, ins.sharedMax)
}
- sess.WriteLine(fmt.Sprintf(" %s%s%s", line, tag, timer))
+ sess.WriteLine(fmt.Sprintf("%s%s%s", line, tag, timer))
}
for _, ins := range depleted {
@@ -252,7 +234,7 @@ func (g *Game) showRoomObjects(sess *net.Session, p *player.Player, room *world.
if showTimers {
timer = fmt.Sprintf(" (respawns in %d ticks)", ins.respawnIn)
}
- sess.WriteLine(fmt.Sprintf(" %s (depleted)%s%s", line, tag, timer))
+ sess.WriteLine(fmt.Sprintf("%s (depleted)%s%s", line, tag, timer))
}
}
}
@@ -549,7 +531,7 @@ func (g *Game) doLookTarget(sess *net.Session, input string) {
if realSt != nil {
levelStr := "intact"
if realSt.SafespotLevel <= 0 {
- levelStr = "destroyed"
+ levelStr = fmt.Sprintf("intact (level %d/%d)", len(def.Safespot.Levels), len(def.Safespot.Levels))
} else if realSt.SafespotLevel < len(def.Safespot.Levels) {
levelStr = fmt.Sprintf("degraded (level %d/%d)", realSt.SafespotLevel, len(def.Safespot.Levels))
} else {