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authorhistoria <[not public]>2026-06-19 13:28:06 -0400
committerhistoria <[not public]>2026-06-19 13:28:06 -0400
commit3a58125d14bb307f861b38c6c5b0a63babde7e08 (patch)
treebd89e866447d55e6dffd447d8ef5fabf9b8fbe9d /internal/game/cmd_look.go
parent575a71dcfed3b9fa44af244836f638a23df05a9a (diff)
downloadthehouseoficarus-3a58125d14bb307f861b38c6c5b0a63babde7e08.tar.gz
feat: all skills kind of implemented, random prototype content added
Diffstat (limited to 'internal/game/cmd_look.go')
-rw-r--r--internal/game/cmd_look.go6
1 files changed, 6 insertions, 0 deletions
diff --git a/internal/game/cmd_look.go b/internal/game/cmd_look.go
index 4abd89e..6c83130 100644
--- a/internal/game/cmd_look.go
+++ b/internal/game/cmd_look.go
@@ -480,6 +480,12 @@ func (g *Game) doLookTarget(sess *net.Session, input string) {
if len(instances) > 0 {
st := &instances[0]
def, _ := g.ObjectStore.Load(st.DefID)
+
+ if st.DefID == "estate_directory" {
+ g.lookEstateDirectory(sess)
+ return
+ }
+
sess.WriteLine("")
if len(instances) > 1 {
sess.WriteLine(fmt.Sprintf("%d %ss:", len(instances), def.Name))