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authorhistoria <[not public]>2026-06-25 15:40:48 -0400
committerhistoria <[not public]>2026-06-25 15:40:48 -0400
commitabd612c15799f604e671e83dc7c410ed2b44185f (patch)
tree0597ca92350de73aac2a7cf26b2f2d6595dac0cc /internal/game/cmd_farm.go
parent2725e2927a1595c7b100d942d1f14146252adeb7 (diff)
downloadthehouseoficarus-abd612c15799f604e671e83dc7c410ed2b44185f.tar.gz
slop refactor
Diffstat (limited to 'internal/game/cmd_farm.go')
-rw-r--r--internal/game/cmd_farm.go22
1 files changed, 11 insertions, 11 deletions
diff --git a/internal/game/cmd_farm.go b/internal/game/cmd_farm.go
index eca0429..b601e49 100644
--- a/internal/game/cmd_farm.go
+++ b/internal/game/cmd_farm.go
@@ -4,7 +4,7 @@ import (
"fmt"
"strings"
- "thehouseoficarus/internal/action"
+ "thehouseoficarus/internal/behavior"
"thehouseoficarus/internal/net"
"thehouseoficarus/internal/player"
)
@@ -134,12 +134,12 @@ func (g *Game) doPlant(sess *net.Session, input string) {
p.RemoveItem(seedID, 1)
- p.Action = &action.Action{
+ p.Action = &behavior.Action{
Type: "plant",
TargetID: seedID,
TargetName: seedDef.Name,
WaitLeft: 2,
- Data: &action.FarmData{
+ Data: &behavior.FarmData{
SeedID: seedID,
Prefix: prefix,
XP: float64(seedDef.FarmPlantXP),
@@ -216,12 +216,12 @@ func (g *Game) doHarvest(sess *net.Session, input string) {
}
harvestXP := seedDef.FarmHarvestXP
- p.Action = &action.Action{
+ p.Action = &behavior.Action{
Type: "harvest",
TargetID: prefix,
TargetName: productName,
WaitLeft: 3,
- Data: &action.FarmData{
+ Data: &behavior.FarmData{
Prefix: prefix,
SeedID: seedID,
Product: product,
@@ -266,12 +266,12 @@ func (g *Game) doRake(sess *net.Session, input string) {
patchName := patchDisplayName(prefix)
- p.Action = &action.Action{
+ p.Action = &behavior.Action{
Type: "rake",
TargetID: prefix,
TargetName: patchName,
WaitLeft: 4,
- Data: &action.FarmData{
+ Data: &behavior.FarmData{
Prefix: prefix,
},
}
@@ -325,12 +325,12 @@ func (g *Game) doWater(sess *net.Session, input string) {
patchName := patchDisplayName(prefix)
- p.Action = &action.Action{
+ p.Action = &behavior.Action{
Type: "water",
TargetID: prefix,
TargetName: patchName,
WaitLeft: 2,
- Data: &action.FarmData{
+ Data: &behavior.FarmData{
Prefix: prefix,
},
}
@@ -368,12 +368,12 @@ func (g *Game) doCure(sess *net.Session, input string) {
patchName := patchDisplayName(prefix)
- p.Action = &action.Action{
+ p.Action = &behavior.Action{
Type: "cure",
TargetID: prefix,
TargetName: patchName,
WaitLeft: 2,
- Data: &action.FarmData{
+ Data: &behavior.FarmData{
Prefix: prefix,
},
}