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| author | historia <[not public]> | 2026-06-24 20:58:25 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-06-24 20:58:25 -0400 |
| commit | 9d4b799db4868bcab291b83599ff088763cd4ed6 (patch) | |
| tree | 252f0fcc779acf35243983d643d6399ee2e0cd0b /internal/game/cmd_consume.go | |
| parent | d25638d98fe63efdeab570ef77e6a6a97f2d7a60 (diff) | |
| download | thehouseoficarus-9d4b799db4868bcab291b83599ff088763cd4ed6.tar.gz | |
feat: new type of non-violent 'combat': work
Diffstat (limited to 'internal/game/cmd_consume.go')
| -rw-r--r-- | internal/game/cmd_consume.go | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/internal/game/cmd_consume.go b/internal/game/cmd_consume.go index fa55d3d..223d803 100644 --- a/internal/game/cmd_consume.go +++ b/internal/game/cmd_consume.go @@ -258,7 +258,7 @@ func (g *Game) applyPotion(sess *net.Session, p *player.Player, itemID string, d case "all_combat": duration := engine.ToTicks(def.PotionDuration) - buffs := []string{"attack", "strength", "defense"} + buffs := []string{"accuracy", "strength", "defense"} for _, stat := range buffs { p.ActiveBuffs = append(p.ActiveBuffs, player.PotionBuff{ Stat: stat, |
