diff options
| author | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
|---|---|---|
| committer | historia <[not public]> | 2026-09-16 17:05:17 -0400 |
| commit | 1dad15698845d370e998f7cc5feb8aece3fab58f (patch) | |
| tree | 8d58058782de9f422573e1f8efd5d130ce7d1ce9 /internal/game/cmd_bank.go | |
| parent | a6cf03a6ae98e4fb675da25046d148e92bcf7206 (diff) | |
| download | thehouseoficarus-1dad15698845d370e998f7cc5feb8aece3fab58f.tar.gz | |
refactor: remove dead code, consolidate save/error handling, add lint gate
Diffstat (limited to 'internal/game/cmd_bank.go')
| -rw-r--r-- | internal/game/cmd_bank.go | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/internal/game/cmd_bank.go b/internal/game/cmd_bank.go index 86057cc..8da6e89 100644 --- a/internal/game/cmd_bank.go +++ b/internal/game/cmd_bank.go @@ -163,7 +163,7 @@ func (g *Game) doBankDeposit(sess *net.Session, input string) { MaxQuality: slot.MaxQuality, }) - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) displayName := itemID if def != nil { @@ -202,7 +202,7 @@ func (g *Game) doBankDepositAll(sess *net.Session) { return } - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) sess.WriteLine(fmt.Sprintf("You deposit %d item%s.", deposited, plural(deposited))) } @@ -300,7 +300,7 @@ func (g *Game) withdrawBankItem(sess *net.Session, p *player.Player, bankSlotIdx slot.Quality == bs.Quality && slot.MaxQuality == bs.MaxQuality { slot.Quantity += bs.Quantity p.SetBankSlot(bankSlotIdx, nil) - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) displayName := bs.ItemID if def != nil { displayName = def.Name @@ -327,7 +327,7 @@ func (g *Game) withdrawBankItem(sess *net.Session, p *player.Player, bankSlotIdx p.SetInvSlot(freeSlot, &player.InventorySlot{ItemID: itemID, Quantity: 1, Quality: bs.Quality, MaxQuality: bs.MaxQuality}) if qty > 1 { bs.Quantity-- - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) displayName := itemID if def != nil { displayName = def.Name @@ -339,7 +339,7 @@ func (g *Game) withdrawBankItem(sess *net.Session, p *player.Player, bankSlotIdx } p.SetBankSlot(bankSlotIdx, nil) - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) displayName := itemID if def != nil { @@ -370,7 +370,7 @@ func (g *Game) doBankDepositCredits(sess *net.Session, parts []string) { } p.Credits -= amount p.BankedCredits += amount - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) sess.WriteLine(g.colorize(sess, "currency_pickup", fmt.Sprintf("You deposit %s credits. (Banked: %s)", formatInt(amount), formatInt(p.BankedCredits)))) g.showBankBrowse(sess) } @@ -392,7 +392,7 @@ func (g *Game) doBankWithdrawCredits(sess *net.Session, parts []string) { } p.BankedCredits -= amount p.Credits += amount - g.AccountStore.SaveCharacter(p) + g.saveCharacter(p) sess.WriteLine(g.colorize(sess, "currency_pickup", fmt.Sprintf("You withdraw %s credits.", formatInt(amount)))) g.showBankBrowse(sess) } |
